public override void Write(TextWriter writer)
 {
     StartTag.Write(writer);
     foreach (var node in Nodes)
     {
         node.Write(writer);
     }
     EndTag.Write(writer);
 }
Beispiel #2
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 public override void Save()
 {
     Mode = AccessMode.Write;
     try
     {
         long          metadata_start = StartTag.Write();
         long          metadata_end;
         IList <Block> old_blocks = ReadBlocks(ref metadata_start, out metadata_end, BlockMode.Blacklist, BlockType.XiphComment, BlockType.Picture);
         GetTag(TagTypes.Xiph, true);
         List <Block> new_blocks = new List <Block>();
         new_blocks.Add(old_blocks[0]);
         foreach (Block block in old_blocks)
         {
             if (block.Type != BlockType.StreamInfo && block.Type != BlockType.XiphComment && block.Type != BlockType.Picture && block.Type != BlockType.Padding)
             {
                 new_blocks.Add(block);
             }
         }
         new_blocks.Add(new Block(BlockType.XiphComment, (GetTag(TagTypes.Xiph, true) as Ogg.XiphComment).Render(false)));
         foreach (IPicture picture in metadata.Pictures)
         {
             if (picture == null)
             {
                 continue;
             }
             new_blocks.Add(new Block(BlockType.Picture, new Picture(picture).Render()));
         }
         long length = 0;
         foreach (Block block in new_blocks)
         {
             length += block.TotalSize;
         }
         long padding_size = metadata_end - metadata_start - BlockHeader.Size - length;
         if (padding_size < 0)
         {
             padding_size = 1024 * 4;
         }
         if (padding_size != 0)
         {
             new_blocks.Add(new Block(BlockType.Padding, new ByteVector((int)padding_size)));
         }
         ByteVector block_data = new ByteVector();
         for (int i = 0; i < new_blocks.Count; i++)
         {
             block_data.Add(new_blocks[i].Render(i == new_blocks.Count - 1));
         }
         Insert(block_data, metadata_start, metadata_end - metadata_start);
         EndTag.Write();
         TagTypesOnDisk = TagTypes;
     }
     finally
     {
         Mode = AccessMode.Closed;
     }
 }
Beispiel #3
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        /// <summary>
        ///    Saves the changes made in the current instance to the
        ///    file it represents.
        /// </summary>
        public override void Save()
        {
            Mode = AccessMode.Write;
            try {
                // Update the tags at the beginning of the file.
                long metadata_start = StartTag.Write();
                long metadata_end;

                // Get all the blocks, but don't read the data for ones
                // we're filling with stored data.
                IList <Block> old_blocks = ReadBlocks(ref metadata_start,
                                                      out metadata_end, BlockMode.Blacklist,
                                                      BlockType.XiphComment, BlockType.Picture);

                // Create new vorbis comments is they don't exist.
                GetTag(TagTypes.Xiph, true);

                // Create new blocks and add the basics.
                List <Block> new_blocks = new List <Block> ();
                new_blocks.Add(old_blocks [0]);

                // Add blocks we don't deal with from the file.
                foreach (Block block in old_blocks)
                {
                    if (block.Type != BlockType.StreamInfo &&
                        block.Type != BlockType.XiphComment &&
                        block.Type != BlockType.Picture &&
                        block.Type != BlockType.Padding)
                    {
                        new_blocks.Add(block);
                    }
                }

                new_blocks.Add(new Block(BlockType.XiphComment,
                                         (GetTag(TagTypes.Xiph, true) as
                                          Ogg.XiphComment).Render(false)));

                foreach (IPicture picture in metadata.Pictures)
                {
                    if (picture == null)
                    {
                        continue;
                    }

                    new_blocks.Add(new Block(BlockType.Picture,
                                             new Picture(picture).Render()));
                }

                // Get the length of the blocks.
                long length = 0;
                foreach (Block block in new_blocks)
                {
                    length += block.TotalSize;
                }

                // Find the padding size to avoid trouble. If that fails
                // make some.
                long padding_size = metadata_end - metadata_start -
                                    BlockHeader.Size - length;
                if (padding_size < 0)
                {
                    padding_size = 1024 * 4;
                }

                // Add a padding block.
                if (padding_size != 0)
                {
                    new_blocks.Add(new Block(BlockType.Padding,
                                             new ByteVector((int)padding_size)));
                }

                // Render the blocks.
                ByteVector block_data = new ByteVector();
                for (int i = 0; i < new_blocks.Count; i++)
                {
                    block_data.Add(new_blocks [i].Render(
                                       i == new_blocks.Count - 1));
                }

                // Update the blocks.
                Insert(block_data, metadata_start, metadata_end -
                       metadata_start);

                // Update the tags at the end of the file.
                EndTag.Write();

                TagTypesOnDisk = TagTypes;
            } finally {
                Mode = AccessMode.Closed;
            }
        }
 public override void Write(TextWriter writer)
 {
     StartTag.Write(writer);
     Script.Write(writer);
     EndTag.Write(writer);
 }