Beispiel #1
0
        public void Start()
        {
            var context    = new Context();
            var startState = new StartState();

            startState.DoAction(context);
            logger.Info($"{context.State.ToString()}");
        }
Beispiel #2
0
    public static void StatePatternDemo()
    {
        // we can think of it as finite state machine
        State startState = new StartState();
        State stopState  = new StopState();

        Context context = new Context();

        startState.DoAction(context);

        stopState.DoAction(context);
    }
Beispiel #3
0
    public void Main()
    {
        Context context = new Context();

        StartState startState = new StartState();

        startState.DoAction(context);
        Console.WriteLine(context.GetState().ToString());

        StopState stopState = new StopState();

        stopState.DoAction(context);
        Console.WriteLine(context.GetState().ToString());
    }
        static void Main(string[] args)
        {
            Context context = new Context();

            StartState startState = new StartState();

            startState.DoAction(context);

            Console.WriteLine(context.State.ToString());

            StopState stopState = new StopState();

            stopState.DoAction(context);

            Console.WriteLine(context.State.ToString());

            Console.ReadLine();
        }