Beispiel #1
0
        public async Task <IHttpActionResult> StartRound(StartRoundRequestViewModel startRoundRequestViewModel)
        {
            try
            {
                if (startRoundRequestViewModel == null)
                {
                    return(BadRequest(GameMessageHelper.ReceivedDataError));
                }

                string message = await _gameService.ValidateBet(startRoundRequestViewModel.Bet, startRoundRequestViewModel.GamePlayerId);

                if (string.IsNullOrEmpty(message))
                {
                    StartRoundResponseViewModel startRoundResponseViewModel = await _gameService.StartRound(startRoundRequestViewModel);

                    return(Ok(new { Message = message, Data = startRoundResponseViewModel }));
                }

                return(Ok(new { Message = message }));
            }
            catch (Exception ex)
            {
                string message = $"{ex.Source}|{ex.TargetSite}|{ex.StackTrace}|{ex.Message}";
                _logger.Error(message);
                return(BadRequest(GameMessageHelper.GameError));
            }
        }
Beispiel #2
0
        public async Task <StartRoundResponseViewModel> StartRound(StartRoundRequestViewModel startRoundRequestViewModel)
        {
            List <GamePlayer> players = (await _gamePlayerRepository.GetAllWithoutCards(startRoundRequestViewModel.GameId)).ToList();

            _gamePlayerProvider.CreateBets(players, startRoundRequestViewModel.Bet);
            await DistributeFirstCards(players);

            _gamePlayerProvider.DefinePayCoefficientsAfterRoundStart(players);
            await _gamePlayerRepository.UpdateMany(players);

            await _gameRepository.UpdateStage(startRoundRequestViewModel.GameId, (int)GameStage.StartRound);

            List <Log> logs = LogHelper.GetStartRoundLogs(players, startRoundRequestViewModel.GameId);
            await _logRepository.CreateMany(logs, ToStringHelper.GetTableName(typeof(Log)));

            StartRoundResponseViewModel startRoundResponseViewModel = GetStartRoundResponse(players);

            return(startRoundResponseViewModel);
        }