public StartMenuController()
 {
     this.startView = new StartMenuView();
     Console.Clear();
     this.startView.showStartMenu();
     showSelectedMenu();
 }
Beispiel #2
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        public override void SetUpScene()
        {
            base.SetUpScene();

            _smView = new GameObject().AddComponent <StartMenuView>();

            SetPrivateField("_closedButtons", typeof(StartMenuView), _smView, new Button[0]);

            _smView.Initialize(_contexts, _uiEntity);

            _uiEntity.ReplaceUiView(_smView);
        }
 private void OnEnable()
 {
     _startMenuView = new StartMenuView(this);
     _startMenuView.Show();
 }