void Update()
 {
     #if UNITY_ANDROID
     if (Input.GetKeyUp(KeyCode.Escape))
     {
         if (StartAppWrapper.onBackPressed(gameObject.name) == false)
         {
             Application.Quit();
         }
     }
     #endif
 }
Beispiel #2
0
 void Update()
 {
     if (Application.platform == RuntimePlatform.Android)
     {
         if (Input.GetKeyUp(KeyCode.Escape))
         {
             if (StartAppWrapper.onBackPressed(gameObject.name) == false)
             {
                 Application.Quit();
             }
         }
     }
 }
 void Update()
 {
     #if UNITY_ANDROID
     if (Input.GetKeyUp(KeyCode.Escape))
     {
         if (StartAppWrapper.onBackPressed(gameObject.name) == false)
         {
             StartAppWrapper.showAd();
             StartAppWrapper.loadAd();
             exit();
         }
     }
     #endif
 }