Beispiel #1
0
 public void GetStarShotRef()
 {
     // Reference the newly spawned prefab, which is a child object to us.
     starShotRef = gameObject.GetComponentInChildren <StarShot>();
     Debug.Log(starShotRef.name);
 }
 void Awake()
 {
     ability1Ref = GetComponentInParent <StarShot>();
 }