Beispiel #1
0
    void OnMouseDown()
    {
        // if no defender button is selected
        if (!Button.selectedDefender)
        {
            return;
        }

        // gets the starCost from Defender script
        int currStarCost = Button.selectedDefender.GetComponent <Defender>().starCost;

        // if currency is less than the cost
        if (StarDisplay.GetStarCount() < currStarCost)
        {
            Debug.Log("Not enough sunlight!!");
            return;
        }

        //deduct the star cost of the current defender
        StarDisplay.UseStars(currStarCost);

        GameObject defender = Instantiate(Button.selectedDefender, SnapToGrid(CalculateWorldPointOfMouseClick()),
                                          Quaternion.identity) as GameObject;

        defender.transform.parent = defenderParent.transform;
    }