Beispiel #1
0
 internal static void Postfix(StandardTowerPurchaseButton __instance)
 {
     if (__instance.baseTowerModel.GetModTower()?.ModTowerSet is ModTowerSet modTowerSet)
     {
         ResourceLoader.LoadSpriteFromSpriteReferenceAsync(modTowerSet.ContainerReference, __instance.GetComponent <Image>());
     }
 }
Beispiel #2
0
 internal static void Postfix(StandardTowerPurchaseButton __instance, ref SpriteReference __result)
 {
     if (__instance.baseTowerModel.GetModTower()?.ModTowerSet is ModTowerSet modTowerSet)
     {
         __result = modTowerSet.ContainerReference;
     }
 }
        /// <summary>
        /// Set the background image of this button
        /// </summary>
        /// <param name="button"></param>
        /// <param name="texture2D"></param>
        public static void SetBackground(this StandardTowerPurchaseButton button, Texture2D texture2D)
        {
            button.bg = button.gameObject.GetComponent <Image>();
            var sprite = Sprite.Create(texture2D, new Rect(0, 0, texture2D.width, texture2D.height), new Vector2(0.5f, 0.5f), 100f, 0u, SpriteMeshType.Tight);

            button.bg.overrideSprite = sprite;
            button.bg.sprite         = sprite;
        }
Beispiel #4
0
 internal static bool Fix(ref StandardTowerPurchaseButton __instance, ref TowerModel towerModel, ref bool showTowerCount, ref bool hero, ref int buttonIndex)
 {
     if (towerModel.baseId.Contains(customTowerName))
     {
         __instance.UpdateTowerDisplay();
         Texture2D pngTexture = TextureFromPNG(@"Mods\bloonchipper\bloonchipper.png");
         Sprite    temp       = Sprite.Create(pngTexture, new Rect(0.0f, 0.0f, pngTexture.width, pngTexture.height), default);
         __instance.bg.sprite                 = temp;
         __instance.icon.sprite               = temp;
         __instance.icon.overrideSprite       = temp;
         __instance.icon.material.mainTexture = temp.texture;
         __instance.UpdateIcon();
     }
     return(true);
 }
 /// <summary>
 /// Set the background image of this button
 /// </summary>
 /// <param name="button"></param>
 /// <param name="sprite"></param>
 public static void SetBackground(this StandardTowerPurchaseButton button, Sprite sprite)
 {
     button.bg = button.gameObject.GetComponent <Image>();
     button.bg.overrideSprite = sprite;
     button.bg.sprite         = sprite;
 }