protected NonPlayableCreatureObject(SaveData data) : base(data) { Logic = new Logic(); turnsCounter = float.Parse(data.GetStringValue(SaveKeyTurnsCounter)); logicPattern = data.GetStringValue(SaveKeyLogicPattern); if (!string.IsNullOrEmpty(logicPattern)) { var configurator = StandardLogicFactory.GetConfigurator(logicPattern); configurator.Configure(Logic); } else { Logic.SetInitialStrategy(new StandStillStrategy()); } MaxHealth = data.GetIntValue(SaveKeyMaxHealth); }
protected NonPlayableCreatureObject(string name, int maxHealth, string logicPattern) : base(name, maxHealth) { Logic = new Logic(); turnsCounter = 0; this.logicPattern = logicPattern; if (!string.IsNullOrEmpty(logicPattern)) { var configurator = StandardLogicFactory.GetConfigurator(logicPattern); configurator.Configure(Logic); } else { Logic.SetInitialStrategy(new StandStillStrategy()); } MaxHealth = maxHealth; }