Beispiel #1
0
    public override void OnInspectorGUI()
    {
        base.OnInspectorGUI();
        StageGenerator generator = (StageGenerator)target;

        GuiLine();
        EditorGUILayout.LabelField("Stage IO:");
        if (GUILayout.Button("New Stage"))
        {
            generator.CreateStage();
        }

        if (GUILayout.Button("Stage Save"))
        {
            generator.SaveStage();
        }

        if (GUILayout.Button("Stage Load"))
        {
            generator.LoadStage();
        }

        GuiLine();
        EditorGUILayout.LabelField("Stage Object Generator:");
        if (GUILayout.Button("Create Warp Gate"))
        {
            generator.CreatePortal();
        }
        GuiLine();

        EditorGUILayout.LabelField("Stage List Generator:");
        var serializedObject = new SerializedObject(target);
        var property         = serializedObject.FindProperty("stageList");

        serializedObject.Update();
        EditorGUILayout.PropertyField(property, true);
        serializedObject.ApplyModifiedProperties();

        if (GUILayout.Button("Create Stage JSON"))
        {
            generator.CreateStageListJson();
        }
        GuiLine();
    }