Beispiel #1
0
        public void GameStateChanged(BoardState state)
        {
            SquareView squareView = null;

            ResetBoardColor();

            switch (state)
            {
            case BoardState.Normal:
                if (_lastChangedSquareView != null)
                {
                    ResetSquareViewColor(_lastChangedSquareView);
                }
                break;

            case BoardState.WhiteCheck:
                squareView =
                    SquareViews.First(
                        x => (x.Square?.Piece?.Type == Type.King) && (x.Square?.Piece?.Color == Color.White));
                squareView.SetResourceReference(BackgroundProperty, "ValidationBrush5");
                break;

            case BoardState.BlackCheck:
                squareView =
                    SquareViews.First(
                        x => (x.Square?.Piece?.Type == Type.King) && (x.Square?.Piece?.Color == Color.Black));
                squareView.SetResourceReference(BackgroundProperty, "ValidationBrush5");
                break;

            case BoardState.BlackCheckMate:
                squareView =
                    SquareViews.First(
                        x => (x.Square?.Piece?.Type == Type.King) && (x.Square?.Piece?.Color == Color.Black));
                squareView.SetResourceReference(BackgroundProperty, "TextBrush");
                break;

            case BoardState.WhiteCheckMate:
                squareView =
                    SquareViews.First(
                        x => (x.Square?.Piece?.Type == Type.King) && (x.Square?.Piece?.Color == Color.White));
                squareView.SetResourceReference(BackgroundProperty, "TextBrush");
                break;

            case BoardState.BlackPat:
                squareView =
                    SquareViews.First(
                        x => (x.Square?.Piece?.Type == Type.King) && (x.Square?.Piece?.Color == Color.Black));
                squareView.SetResourceReference(BackgroundProperty, "WhiteColorBrush");
                break;

            case BoardState.WhitePat:
                squareView =
                    SquareViews.First(
                        x => (x.Square?.Piece?.Type == Type.King) && (x.Square?.Piece?.Color == Color.White));
                squareView.SetResourceReference(BackgroundProperty, "WhiteColorBrush");
                break;

            default:
                throw new ArgumentOutOfRangeException(nameof(state), state, null);
            }
            _lastChangedSquareView = squareView;
        }
        public void GameStateChanged(BoardState state)
        {
            SquareView squareView = null;

            ResetBoardColor();

            switch (state)
            {
            case BoardState.Normal:
                if (_lastChangedSquareView != null)
                {
                    ResetSquareViewColor(_lastChangedSquareView);
                }
                break;

            case BoardState.WhiteCheck:
                squareView =
                    SquareViews.First(
                        x => x.Square?.Piece?.Type == Type.King && x.Square?.Piece?.Color == Color.White);
                squareView.SetResourceReference(BackgroundProperty, "MahApps.Brushes.Validation5");
                break;

            case BoardState.BlackCheck:
                squareView =
                    SquareViews.First(
                        x => x.Square?.Piece?.Type == Type.King && x.Square?.Piece?.Color == Color.Black);
                squareView.SetResourceReference(BackgroundProperty, "MahApps.Brushes.Validation5");
                break;

            case BoardState.BlackCheckMate:
                squareView =
                    SquareViews.First(
                        x => x.Square?.Piece?.Type == Type.King && x.Square?.Piece?.Color == Color.Black);
                squareView.SetResourceReference(BackgroundProperty, "MahApps.Brushes.Text");
                break;

            case BoardState.WhiteCheckMate:
                squareView =
                    SquareViews.First(
                        x => x.Square?.Piece?.Type == Type.King && x.Square?.Piece?.Color == Color.White);
                squareView.SetResourceReference(BackgroundProperty, "MahApps.Brushes.Text");
                break;

            case BoardState.BlackPat:
                squareView =
                    SquareViews.First(
                        x => x.Square?.Piece?.Type == Type.King && x.Square?.Piece?.Color == Color.Black);
                squareView.SetResourceReference(BackgroundProperty, "MahApps.Brushes.SystemControlForegroundChromeWhite");
                break;

            case BoardState.WhitePat:
                squareView =
                    SquareViews.First(
                        x => x.Square?.Piece?.Type == Type.King && x.Square?.Piece?.Color == Color.White);
                squareView.SetResourceReference(BackgroundProperty, "MahApps.Brushes.SystemControlForegroundChromeWhite");
                break;

            default:
                throw new ArgumentOutOfRangeException(nameof(state), state, null);
            }
            _lastChangedSquareView = squareView;
        }