public void TestTask2_2() { Square2 square = new Square2(3, 4); Rectangle2 rectangle = new Rectangle2(5, 7); Assert.AreEqual(square.Draw(), square.GetType().Name); Assert.AreEqual(rectangle.Draw(), rectangle.GetType().Name); }
public void AddRoom(Room r) { if (r is Square) { posRooms[rInitialized] = r.PosRoom; rInitialized++; } else if (r is RectangleV) { RectangleV auxRectangleV = (RectangleV)r; for (int i = 0; i <= 1; i++) { posRooms[rInitialized] = auxRectangleV.posSubRooms[i]; rInitialized++; } } else if (r is RectangleH) { RectangleH auxRectangleH = (RectangleH)r; for (int i = 0; i <= 1; i++) { posRooms[rInitialized] = auxRectangleH.posSubRooms[i]; rInitialized++; } } else if (r is Triangle) { Triangle auxTriangle = (Triangle)r; posRooms[rInitialized] = auxTriangle.PosRoom; rInitialized++; for (int i = 0; i <= 3; i++) { if (!auxTriangle.PrevRoom[i]) { posNoCorr[nCInitialized] = auxTriangle.PosCorridors[i]; nCInitialized++; } } } else if (r is HexagonalV) { HexagonalV auxHexagonalV = (HexagonalV)r; for (int i = 0; i <= 5; i++) { posRooms[rInitialized] = auxHexagonalV.PosSubRooms[i]; rInitialized++; } for (int i = 0; i <= 7; i++) { posNoCorr[nCInitialized] = auxHexagonalV.PosCorridors[i]; nCInitialized++; } } else if (r is HexagonalH) { HexagonalH auxHexagonalH = (HexagonalH)r; for (int i = 0; i <= 5; i++) { posRooms[rInitialized] = auxHexagonalH.PosSubRooms[i]; rInitialized++; } for (int i = 0; i <= 7; i++) { posNoCorr[nCInitialized] = auxHexagonalH.PosCorridors[i]; nCInitialized++; } } else if (r is Octagon) { Octagon auxOctagon = (Octagon)r; for (int i = 0; i <= 8; i++) { posRooms[rInitialized] = auxOctagon.PosSubRooms[i]; rInitialized++; } for (int i = 0; i <= 7; i++) { posNoCorr[nCInitialized] = auxOctagon.PosCorridors[i]; nCInitialized++; } } else { Square2 auxSquare2 = (Square2)r; for (int i = 0; i <= 3; i++) { posRooms[rInitialized] = auxSquare2.PosSubRooms[i]; rInitialized++; } } rooms.Add(r); roomCounter++; }