Beispiel #1
0
    private void OnOverGame()
    {
        isGameStarted = false;
        coinToRespawn = 10;
        int currentBestScore = SqliteUserManager.getBestScore();

        if (currentBestScore <= score)
        {
            SqliteUserManager.setBestScore(score);
        }
        SqliteUserManager.AddCoin(score);
    }
Beispiel #2
0
 private bool OnRespawn()
 {
     if (SqliteUserManager.getCoin() > coinToRespawn)
     {
         SqliteUserManager.AddCoin(-coinToRespawn);
         coinToRespawn += 10;
         return(true);
     }
     else
     {
         return(false);
     }
 }
Beispiel #3
0
 public void OnGameOver()
 {
     SqliteUserManager.AddCoin(coin);
 }
Beispiel #4
0
 private bool checkIsBought(int id)
 {
     return(SqliteUserManager.getCharacter().Exists(x => x == id));
 }