private static Sprite GetStateSprite(BallState state) { if (state == BallState.None) { Debug.LogWarning("Ball state sprite requested for None"); return(null); } else { return(SpriteStorage.GetBattlePokeBallLineBallSprite(state)); } }
private static Sprite GetStateSprite(BallState state) { if (state == BallState.None) { Debug.LogWarning("Ball state sprite requested for None"); return(null); } else { return(SpriteStorage.GetBattlePokeBallLineBallSprite(state)); } }