Beispiel #1
0
 private void Start()
 {
     timeNextGen    = timeUpgradeDistanceZombiesFollowPlayer;
     Jogador        = GameObject.FindWithTag(Tags.Player);
     controlJogador = Jogador.GetComponent <PlayerController>();
     myMovements    = GetComponent <SpriteMovements>();
     myAnimator     = GetComponent <AnimationsController>();
     ZombieRandomizer();
     myStatus        = GetComponent <Status>();
     scrUIController = GameObject.FindObjectOfType(typeof(UIController)) as UIController;
 }
 private void Start()
 {
     player               = GameObject.FindWithTag("Player").transform;
     agent                = GetComponent <NavMeshAgent>();
     bossStatus           = GetComponent <Status>();
     agent.speed          = bossStatus.Velocity;
     bossAnimation        = GetComponent <AnimationsController>();
     bossMovement         = GetComponent <SpriteMovements>();
     ScrUIController      = GameObject.FindObjectOfType(typeof(UIController)) as UIController;
     BossLifeBar.maxValue = bossStatus.InitialLife;
     SliderLifeUpdate();
 }