Beispiel #1
0
        public void SizeChanged()
        {
            var rect = SpriteGroup.GetVisibilityRectangleForFrameGroup();

            if (rect.Width == Width && rect.Height == Height)
            {
                return;
            }

            Width  = rect.Width;
            Height = rect.Height;

            _spriteTexture?.Dispose();
            _spriteTexture = _drawing.CreateSpriteTexture(Width, Height);

            if (TextureId == IntPtr.Zero)
            {
                TextureId = _textureBinder.BindTexture(_spriteTexture);
            }
            else
            {
                _textureBinder.RebindTexture(TextureId, _spriteTexture);
            }

            Draw(0, 0);
        }