Beispiel #1
0
        public void visit(AST node)
        {
            // Flatten this level of the tree if it has no children
            bool flatten = /*true*/ false;
            AST  node2;

            for (node2 = node; node2 != null; node2 = node2.getNextSibling())
            {
                if (node2.getFirstChild() != null)
                {
                    flatten = false;
                    break;
                }
            }

            for (node2 = node; node2 != null; node2 = node2.getNextSibling())
            {
                if (!flatten || node2 == node)
                {
                    tabs();
                }
                if (node2.getText() == null)
                {
                    Console.Out.Write("nil");
                }
                else
                {
                    Console.Out.Write(node2.getText());
                }

                Console.Out.Write(" [" + node2.Type + "] ");

                if (flatten)
                {
                    Console.Out.Write(" ");
                }
                else
                {
                    Console.Out.WriteLine("");
                }

                if (node2.getFirstChild() != null)
                {
                    level++;
                    visit(node2.getFirstChild());
                    level--;
                }
            }

            if (flatten)
            {
                Console.Out.WriteLine("");
            }
        }
		public void visit(AST node) 
		{
			// Flatten this level of the tree if it has no children
			bool flatten = /*true*/ false;
			AST node2;
			for (node2 = node; node2 != null; node2 = node2.getNextSibling()) 
			{
				if (node2.getFirstChild() != null) 
				{
					flatten = false;
					break;
				}
			}

			for (node2 = node; node2 != null; node2 = node2.getNextSibling()) 
			{
				if (!flatten || node2 == node) 
				{
					tabs();
				}
				if (node2.getText() == null) 
				{
					Console.Out.Write("nil");
				}
				else 
				{
					Console.Out.Write(node2.getText());
				}

				Console.Out.Write(" [" + node2.Type + "] ");

				if (flatten) 
				{
					Console.Out.Write(" ");
				}
				else 
				{
					Console.Out.WriteLine("");
				}

				if (node2.getFirstChild() != null) 
				{
					level++;
					visit(node2.getFirstChild());
					level--;
				}
			}

			if (flatten) 
			{
				Console.Out.WriteLine("");
			}
		}
Beispiel #3
0
        /*Is node t equal to this in terms of token type and text? */
        public virtual bool Equals(AST t)
        {
            if (t == null)
            {
                return(false);
            }

            return((Object.Equals(this.getText(), t.getText())) &&
                   (this.Type == t.Type));
        }
Beispiel #4
0
		/*Is node t equal to this in terms of token type and text? */
		public virtual bool Equals(AST t)
		{
			if (t == null)
				return false;

			return	(Object.Equals(this.getText(), t.getText())) && 
					(this.Type == t.Type);
		}