Beispiel #1
0
    void ProcessInputs()
    {
        if (Input.GetButtonDown("Fire1"))
        {
            IsFiring = true;
            melee.swing();
        }

        if (Input.GetKeyDown(KeyCode.Q))
        {
            if (mana.CurrentVal != 0)
            {
                if (Time.time > fireSpellStart + fireSpellCooldown)
                {
                    spell.spellCast();
                    mana.CurrentVal -= 1;
                    fireSpellStart   = Time.time;
                }
            }
        }
    }