Beispiel #1
0
 public void CanvasEnabled()
 {
     activeStaffIndex = spellAndStaffPrefabs.GetIndexOfSelectedSpell();
     PopulateSelectButton(true);
     EnableStaff(activeStaffIndex);
     EnableSpell(activeStaffIndex);
     activeStaff.SetActive(true);
     activeSpell.SetActive(true);
     gameObject.GetComponent <Canvas>().enabled = true;
 }
    public void OnPlayerControllerEnable()
    {
        GetAvailableSkins();
        int i = sasf.GetIndexOfSelectedSpell();

        staffPrefabs[i].SetActive(true);
        GetAndToggleAllSkins(true);
    }