Beispiel #1
0
        /// <summary>
        /// Cast a <see cref="Spell"/> with the supplied <see cref="SpellParameters"/>.
        /// </summary>
        public void CastSpell(SpellParameters parameters)
        {
            if (parameters == null)
            {
                throw new ArgumentNullException();
            }

            if (DisableManager.Instance.IsDisabled(DisableType.BaseSpell, parameters.SpellInfo.BaseInfo.Entry.Id))
            {
                if (this is Player player)
                {
                    player.SendSystemMessage($"Unable to cast base spell {parameters.SpellInfo.BaseInfo.Entry.Id} because it is disabled.");
                }
                return;
            }

            if (DisableManager.Instance.IsDisabled(DisableType.Spell, parameters.SpellInfo.Entry.Id))
            {
                if (this is Player player)
                {
                    player.SendSystemMessage($"Unable to cast spell {parameters.SpellInfo.Entry.Id} because it is disabled.");
                }
                return;
            }

            var spell = new Spell.Spell(this, parameters);

            spell.Cast();
            pendingSpells.Add(spell);
        }
Beispiel #2
0
        /// <summary>
        /// Cast a <see cref="Spell"/> with the supplied <see cref="SpellParameters"/>.
        /// </summary>
        public void CastSpell(SpellParameters parameters)
        {
            if (parameters == null)
            {
                throw new ArgumentNullException();
            }

            var spell = new Spell.Spell(this, parameters);

            spell.Cast();
            pendingSpells.Add(spell);
        }
Beispiel #3
0
 /// <summary>
 /// Cancel a <see cref="Spell"/> based on its casting id
 /// </summary>
 /// <param name="castingId">Casting ID of the spell to cancel</param>
 public void CancelSpellCast(uint castingId)
 {
     Spell.Spell spell = pendingSpells.SingleOrDefault(s => s.CastingId == castingId);
     spell?.CancelCast(CastResult.SpellCancelled);
 }