Beispiel #1
0
 internal static void Postfix(SpeedrunTimerLogic __instance)
 {
     try
     {
         VersionNumber.Create(__instance.gameObject);
     }
     catch (Exception e)
     {
         GameAPI.Instance.Logger.Exception(e);
     }
 }
Beispiel #2
0
 internal static void Postfix(SpeedrunTimerLogic __instance)
 {
     try
     {
         HeatTextLogic.Create(__instance.gameObject);
     }
     catch (Exception e)
     {
         Mod.Instance.Logger.Exception(e);
     }
 }