Beispiel #1
0
    private void MakeBalloonPop(bool decay)
    {
        print("Popping Balloon");
        var balloonParticle = Instantiate(particles, this.transform.position, this.transform.rotation) as GameObject;

        balloonParticle.GetComponent <ParticleSystem>().startColor = balloonColor;
        Destroy(this.gameObject);
        if (decay)
        {
            master.ScorePoints(Score * -1);
            return;
        }
        master.ScorePoints(Score);
    }