Beispiel #1
0
        public void Update(SpawnProjectileServerMessage m)
        {
            var newEntity = new ProjectileEntity(m.Id, m.OwnerId, GetOrPlaceholder(m.OwnerId), m.Start,
                                                 m.Start.GetHeading(m.Finish), m.Finish, (int)m.Speed, m.Time.Ticks);

            Register(newEntity);
        }
Beispiel #2
0
 public void Update(SpawnProjectileServerMessage message)
 {
     _dictionary[message.Id] = new Projectile(message);
 }
Beispiel #3
0
 public Projectile(SpawnProjectileServerMessage message)
     : base(message.Id)
 {
 }