public void DecreaseHealth_WhenInvokedAndArmourCoefficientIsNotPositive() { //Arrange var engineMock = new Mock <ISpaceshipEngine>(); var armourMock = new Mock <IArmour>(); var weaponMock = new Mock <IWeapon>(); armourMock.SetupAllProperties(); var spaceship = new SpaceshipMock(engineMock.Object, armourMock.Object, weaponMock.Object, "spaceshipModel"); var secondSpaceship = new SpaceshipMock(engineMock.Object, armourMock.Object, weaponMock.Object, "spaceshipModel"); secondSpaceship.Health = 100; //Act int damage = 10; spaceship.TakeDamageToPlayer(secondSpaceship, damage); //Assert var expected = 90; var result = secondSpaceship.Health; Assert.AreEqual(expected, result); }
public void ThrowNullReferenceException_WhenNullSpaceshipIsGiven() { //Arrange var engineMock = new Mock <ISpaceshipEngine>(); var armourMock = new Mock <IArmour>(); var weaponMock = new Mock <IWeapon>(); var spaceship = new SpaceshipMock(engineMock.Object, armourMock.Object, weaponMock.Object, "model"); Assert.ThrowsException <NullReferenceException>(() => spaceship.TakeDamageToPlayer(null, 10)); }
public void ReturnProperValue_WhenGetMethodIsCalled() { //Arrange var engineMock = new Mock <ISpaceshipEngine>(); var armourMock = new Mock <IArmour>(); var weaponMock = new Mock <IWeapon>(); var spaceship = new SpaceshipMock(engineMock.Object, armourMock.Object, weaponMock.Object, "valid model"); //Act var result = spaceship.Weight; //Assert Assert.AreEqual(0, result); }