public void Init() { thrustSlider.value = SpaceCraftManager.Instance.Thrust; turnSpeedSlider.value = SpaceCraftManager.Instance.Turn; maxTurnSlider.value = SpaceCraftManager.Instance.MaxTurn; massSlider.value = SpaceCraftManager.Instance.Mass; forward.value = KeyCodeCast(SpaceCraftManager.Instance.Forward); back.value = KeyCodeCast(SpaceCraftManager.Instance.Back); left.value = KeyCodeCast(SpaceCraftManager.Instance.Left); right.value = KeyCodeCast(SpaceCraftManager.Instance.Right); craft.value = (int)SpaceCraftManager.Instance.current; _forward = SpaceCraftManager.Instance.Forward; _back = SpaceCraftManager.Instance.Back; _left = SpaceCraftManager.Instance.Left; _right = SpaceCraftManager.Instance.Right; _craft = SpaceCraftManager.Instance.current; }
public void UpdateCraft(int value) { _craft = (SpaceCraftManager.SpaceCraft)value; }