Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     currentButtons = new List <GameObject> ();
     tc             = tcObject.GetComponent <TurnController> ();
     sm             = tcObject.GetComponent <SimulationManager> ();
     planetPointer  = GameObject.FindGameObjectWithTag("PlanetPointer").GetComponent <PlanetPointer> ();
     foreach (GameObject g in GameObject.FindGameObjectsWithTag("MainMenuButton"))
     {
         currentButtons.Add(g);
     }
     Debug.Log(currentButtons.Count);
     ActiveMenuRootObject = MainMenuRootObject;
     spaceBarn            = GameObject.FindGameObjectWithTag("SpaceBarn").GetComponent <SpaceBarn> ();
 }
 // Use this for initialization
 void Start()
 {
     sBarn    = GameObject.FindGameObjectWithTag("SpaceBarn").GetComponent <SpaceBarn>();
     txt      = GetComponent <Text> ();
     txt.text = "SpaceBerries:\n" + sBarn.spaceBerries;
 }