Beispiel #1
0
 public override Task Read(SourceBufferReader buf, SourceDemo demo)
 {
     Protocol    = buf.ReadInt16();
     ServerCount = buf.ReadInt32();
     IsHltv      = buf.ReadBoolean();
     IsDedicated = buf.ReadBoolean();
     ClientCrc   = buf.ReadInt32();
     MaxClasses  = buf.ReadUInt16();
     MapCrc      = buf.ReadInt32();
     PlayerSlot  = buf.ReadByte();
     MaxClients  = buf.ReadByte();
     if (demo.Protocol == 4)
     {
         Unk = buf.ReadInt32();
     }
     else if (demo.NetworkProtocol == 24)
     {
         Unk = buf.ReadBits(96);
     }
     TickInterval    = buf.ReadSingle();
     OperatingSystem = buf.ReadChar();
     GameDir         = buf.ReadString();
     MapName         = buf.ReadString();
     SkyName         = buf.ReadString();
     HostName        = buf.ReadString();
     return(Task.CompletedTask);
 }
Beispiel #2
0
 public override Task Read(SourceBufferReader buf, SourceDemo demo)
 {
     FromClient = buf.ReadByte();
     Proximity  = buf.ReadByte();
     Length     = buf.ReadUInt16();
     buf.SeekBits(Length);
     return(Task.CompletedTask);
 }
Beispiel #3
0
        public override Task Read(SourceBufferReader buf, SourceDemo demo)
        {
            TableName  = buf.ReadString();
            MaxEntries = buf.ReadUInt16();
            var bits = (int)System.Math.Log(MaxEntries, 2) + 1;

            Entries = bits != 1 ? buf.ReadUBits(bits) : buf.ReadUBits(1);
            var length = buf.ReadBits(20);

            UserDataFixedSize = buf.ReadBoolean();
            UserDataSize      = (UserDataFixedSize) ? buf.ReadBits(12) : 0;
            UserDataSizeBits  = (UserDataFixedSize) ? buf.ReadBits(4) : 0;
            Flags             = buf.ReadBits(demo.Protocol == 4 ? 2 : 1);
            buf.SeekBits(length);
            return(Task.CompletedTask);
        }