Beispiel #1
0
 public void OnClickPlaySound()
 {
     theSoundScript.PlaySpecificFX(ArcadeItemLevelsInUse[CurrentLevel - 1].TargetItem.ItemSound);
     ButtonIsPressed();
 }
Beispiel #2
0
 public void PlayLevelSound()
 {
     //play sound
     theSoundScript.PlaySpecificFX(FirstLevelItems.LevelItemList[CurrentLevel - 1].ItemSound);
 }