// Call functions below after get the instance: MenuManager.GetInstance().functionName() or from other functions of this class. public void PlaySound(SoundNamesEnum sn, bool loop = false, int channel = -1) { AudioClip clip = audioClips[(int)sn]; if (channel == -1) { bool played = false; for (int x = 0; x < soundSources.Length; x++) { if (!soundSources [x].isPlaying) { soundSources [x].clip = clip; soundSources [x].loop = loop; soundSources [x].Play(); played = true; break; } } if (!played) { soundSources [0].clip = clip; soundSources [0].loop = loop; soundSources [0].Play(); } } else { soundSources [channel].clip = clip; soundSources [channel].loop = loop; soundSources [channel].Play(); } }
public float GetClipLength(SoundNamesEnum sn) { AudioClip clip = audioClips[(int)sn]; return(clip.length); }