Beispiel #1
0
 void Start()
 {
     rb2d = GetComponent <Rigidbody2D> ();
     rb2d.freezeRotation = true;
     tmpt.GetComponent <TextMeshProUGUI>().SetText("Jumps: {0}", TotalJumps);
     soundFXHandler = this.gameObject.GetComponent <SoundFXHandler>();
 }
 private void Awake()
 {
     if (_instance != null && _instance != this)
     {
         Destroy(gameObject);
     }
     else
     {
         _instance = this;
     }
 }