Beispiel #1
0
        public override void OnChangeData(AppearanceComponent component)
        {
            base.OnChangeData(component);
            var sprite = component.Owner.GetComponent <ISpriteComponent>();

            _soundComponent ??= component.Owner.GetComponent <SoundComponent>();
            if (!component.TryGetData(PowerDeviceVisuals.VisualState, out MicrowaveVisualState state))
            {
                state = MicrowaveVisualState.Idle;
            }
            switch (state)
            {
            case MicrowaveVisualState.Idle:
                sprite.LayerSetState(MicrowaveVisualizerLayers.Base, "mw");
                sprite.LayerSetState(MicrowaveVisualizerLayers.BaseUnlit, "mw_unlit");
                _soundComponent.StopAllSounds();
                break;

            case MicrowaveVisualState.Cooking:
                sprite.LayerSetState(MicrowaveVisualizerLayers.Base, "mw");
                sprite.LayerSetState(MicrowaveVisualizerLayers.BaseUnlit, "mw_running_unlit");
                var audioParams = AudioParams.Default;
                audioParams.Loop = true;
                var schedSound = new ScheduledSound();
                schedSound.Filename    = MicrowaveSoundLoop;
                schedSound.AudioParams = audioParams;
                _soundComponent.AddScheduledSound(schedSound);
                break;

            default:
                Logger.Debug($"Something terrible happened in {this}");
                break;
            }

            var glowingPartsVisible = !(component.TryGetData(PowerDeviceVisuals.Powered, out bool powered) && !powered);

            sprite.LayerSetVisible(MicrowaveVisualizerLayers.BaseUnlit, glowingPartsVisible);
        }