public void SoundButtonClick()
 {
     if (PlayerPrefs.GetInt("ISSOUNDON") == 0)
     {
         Debug.Log("Make sound on");
         PlayerPrefs.SetInt("ISSOUNDON", 1);
         SoundBtn.GetComponent <Image>().color         = Color.green;
         SoundBtn.GetComponentInChildren <Text>().text = "ON";
     }
     else
     {
         Debug.Log("Make sound off");
         PlayerPrefs.SetInt("ISSOUNDON", 0);
         SoundBtn.GetComponent <Image>().color         = Color.red;
         SoundBtn.GetComponentInChildren <Text>().text = "OFF";
         //Do your stuff here
     }
 }
    void InitializeScene()
    {
        if (PlayerPrefs.GetInt("ISMUSICPLAYING") == 1)
        {
            MusicBtn.GetComponent <Image>().color         = Color.green;
            MusicBtn.GetComponentInChildren <Text>().text = "ON";
        }
        else
        {
            MusicBtn.GetComponent <Image>().color         = Color.red;
            MusicBtn.GetComponentInChildren <Text>().text = "OFF";
        }

        if (PlayerPrefs.GetInt("ISSOUNDON") == 1)
        {
            SoundBtn.GetComponent <Image>().color         = Color.green;
            SoundBtn.GetComponentInChildren <Text>().text = "ON";
        }
        else
        {
            SoundBtn.GetComponent <Image>().color         = Color.red;
            SoundBtn.GetComponentInChildren <Text>().text = "OFF";
        }
    }