Beispiel #1
0
		void Add( ref SortingTreeNode node, int parent_id, int K, ushort V )
		{
			node.key = K;
			node.value = V;
			node.lesser = -1;
			node.greater = -1;
			node.parent = parent_id;
			node.children = 0;
		}
Beispiel #2
0
		void ScanAdd( ref SortingTreeNode node, int node_id, int K, ushort V )
		{
			if( K < node.key )
			{
				if( node.lesser == -1 )
				{
					node.children++;
					Add( ref storage[used], node_id, K, V );
					node.lesser = used;
					used++;
				}
				else
				{
					node.children++;
					ScanAdd( ref storage[node.lesser], node.lesser, K, V );
					Balance( ref node, node_id );
				}
			}
			else if( K >= node.key )
			{
				if( node.greater == -1 )
				{
					node.children++;
					Add( ref storage[used], node_id, K, V );
					node.greater = used;
					used++;
				}
				else
				{
					node.children++;
					ScanAdd( ref storage[node.greater], node.greater, K, V );
					Balance( ref node, node_id );
				}
			}
		}
Beispiel #3
0
		void Balance( ref SortingTreeNode node, int node_id )
		{
			if( !AutoBalance ) return;
            int left_children = node.lesser == -1 ? 0 : ( storage[node.lesser].children + 1 );
			int right_children = node.greater == -1 ? 0 : ( storage[node.greater].children + 1 );
#if USE_REFS_ROTATE
			int parent = node.parent;
#endif
			if( left_children == 0 )
			{
				if( right_children > 1 )
				{
#if DEBUG_BALANCING
					left_shallow_swaps++;
#endif
#if !USE_REFS_ROTATE
					RotateLeft( ref node, node_id );
#else
					if( parent != -1 )
						RotateLeft( ref node, node_id, ref storage[parent], ref storage[node.greater] );
					else
						RotateLeft( ref node, node_id, ref null_node, ref storage[node.greater] );
#endif

				}
			}
			else if( right_children == 0 )
			{
				if( left_children > 1 )
				{
#if DEBUG_BALANCING
					right_shallow_swaps++;
#endif
#if !USE_REFS_ROTATE
					RotateRight( ref node, node_id );
#else
					if( parent != -1 )
						RotateRight( ref node, node_id, ref storage[parent], ref storage[node.lesser] );
					else
						RotateRight( ref node, node_id, ref null_node, ref storage[node.lesser] );
#endif
				}
			}
			else if( right_children > ( left_children * 3 ) )
			{
#if DEBUG_BALANCING
				left_swaps++;
#endif
#if !USE_REFS_ROTATE
				RotateLeft( ref node, node_id );
#else
				if( parent == -1 )
					RotateLeft( ref node, node_id, ref null_node, ref storage[node.greater] );
				else
					RotateLeft( ref node, node_id, ref storage[parent], ref storage[node.greater] );
#endif
				Balance( ref storage[node.lesser], node.lesser );
			}
			else if( left_children > ( right_children * 3 ) )
			{
#if DEBUG_BALANCING
				right_swaps++;
#endif
#if !USE_REFS_ROTATE
				RotateRight( ref node, node_id );
#else
				if( parent == -1 )
					RotateRight( ref node, node_id, ref null_node, ref storage[node.lesser] );
				else 
					RotateRight( ref node, node_id, ref storage[parent], ref storage[node.lesser] );
#endif
				Balance( ref storage[node.greater], node.greater );
			}
		}
Beispiel #4
0
		void RotateRight( ref SortingTreeNode node, int node_id )
		{
			if( node.parent == -1 )
			{
				root = node.lesser;
				storage[root].parent = -1;
			}
			else
			{
				if( storage[node.parent].lesser == node_id )
					storage[node.parent].lesser = node.lesser;
				else
					storage[node.parent].greater = node.lesser;
				storage[node.lesser].parent = node.parent;
			}
			node.children -= ( storage[node.lesser].children + 1 );
			node.parent = node.lesser;
			int temp = storage[node.lesser].greater;
			node.lesser = temp;
			storage[node.parent].greater = node_id;  // actually oldnode.lesser
			if( temp >= 0 )
			{
				storage[temp].parent = node_id;
				storage[node.parent].children -= ( storage[temp].children + 1 );
				node.children += ( storage[temp].children + 1 );
			}
			storage[node.parent].children += ( node.children + 1 );
		}
Beispiel #5
0
		void RotateRight( ref SortingTreeNode node, int node_id, ref SortingTreeNode parent, ref SortingTreeNode lesser )
		{
			if( node.parent == -1 )
			{
				root = node.lesser;
				storage[root].parent = -1;
			}
			else
			{
				if( parent.lesser == node_id )
					parent.lesser = node.lesser;
				else
					parent.greater = node.lesser;
				lesser.parent = node.parent;
			}
			node.children -= ( lesser.children + 1 );
			node.parent = node.lesser;
			int temp = lesser.greater;
			node.lesser = temp;
			lesser.greater = node_id;  // actually oldnode.lesser
			if( temp >= 0 )
			{
				storage[temp].parent = node_id;
				lesser.children -= ( storage[temp].children + 1 );
				node.children += ( storage[temp].children + 1 );
			}
			lesser.children += ( node.children + 1 );
		}
Beispiel #6
0
		void RotateLeft( ref SortingTreeNode node, int node_id, ref SortingTreeNode parent, ref SortingTreeNode greater )
		{
			if( node.parent == -1 )
			{
				root = node.greater;
				storage[root].parent = -1;
			}
			else
			{
				if( parent.lesser == node_id )
					parent.lesser = node.greater;
				else
					parent.greater = node.greater;
				greater.parent = node.parent;
			}
			node.children -= ( greater.children + 1 );
			node.parent = node.greater;
			int temp = greater.lesser;
			node.greater = temp;
			greater.lesser = node_id;
			if( temp >= 0 )
			{
				storage[temp].parent = node_id;
				greater.children -= ( storage[temp].children + 1 );
				node.children += ( storage[temp].children + 1 );
			}
			greater.children += ( node.children + 1 );
		}