Beispiel #1
0
    // Start is called before the first frame update
    void Start()
    {
        fixedSampleType = sampleType;

        DumpDeviceInfo("video capturer devices", Sora.GetVideoCapturerDevices());
        DumpDeviceInfo("audio recording devices", Sora.GetAudioRecordingDevices());
        DumpDeviceInfo("audio playout devices", Sora.GetAudioPlayoutDevices());

        if (!MultiSub)
        {
            var image = renderTarget.GetComponent <UnityEngine.UI.RawImage>();
            image.texture = new Texture2D(640, 480, TextureFormat.RGBA32, false);
        }
        StartCoroutine(Render());
    }
Beispiel #2
0
    // Start is called before the first frame update
    void Start()
    {
#if !UNITY_EDITOR && UNITY_ANDROID
        var x = WebCamTexture.devices;
        var y = Microphone.devices;
#endif
        fixedSampleType = sampleType;

        DumpDeviceInfo("video capturer devices", Sora.GetVideoCapturerDevices());
        DumpDeviceInfo("audio recording devices", Sora.GetAudioRecordingDevices());
        DumpDeviceInfo("audio playout devices", Sora.GetAudioPlayoutDevices());

        if (!MultiRecv)
        {
            var image = renderTarget.GetComponent <UnityEngine.UI.RawImage>();
            image.texture = new Texture2D(640, 480, TextureFormat.RGBA32, false);
        }
        StartCoroutine(Render());
    }