Beispiel #1
0
    // Start is called before the first frame update
    void Start()
    {
        List <string> deck = Solitare.GenerateDeck();

        solitare  = FindObjectOfType <Solitare>();
        userInput = FindObjectOfType <UserInput>(); // Finding the UserInput script on start

        int i = 0;

        foreach (string card in deck)
        {
            if (this.name == card)
            {
                cardFace = solitare.cardFaces[i];
                break;
            }
            i++;
        }

        spriteRenderer = GetComponent <SpriteRenderer>();
        selectable     = GetComponent <Selectable>();
    }
 // Start is called before the first frame update
 void Start()
 {
     solitare = FindObjectOfType <Solitare>();
     slot1    = this.gameObject;
 }