Beispiel #1
0
 public void BuyBackSoldItems(List <SoldItem> itemsToBuy)
 {
     foreach (SoldItem item in itemsToBuy)
     {
         var itemValue = GetSellValueAtCurrentLocation(item.ItemPrefab);
         if (location.StoreCurrentBalance < itemValue || item.Removed)
         {
             continue;
         }
         location.StoreCurrentBalance += itemValue;
         campaign.Money -= itemValue;
         SoldItems.Remove(item);
     }
 }
        public void BuyBackSoldItems(List <SoldItem> itemsToBuy)
        {
            // Check all the prices before starting the transaction
            // to make sure the modifiers stay the same for the whole transaction
            Dictionary <ItemPrefab, int> sellValues = GetSellValuesAtCurrentLocation(itemsToBuy.Select(i => i.ItemPrefab));

            foreach (SoldItem item in itemsToBuy)
            {
                var itemValue = sellValues[item.ItemPrefab];
                if (Location.StoreCurrentBalance < itemValue || item.Removed)
                {
                    continue;
                }
                Location.StoreCurrentBalance += itemValue;
                campaign.Money -= itemValue;
                SoldItems.Remove(item);
            }
        }