Beispiel #1
0
        private void SocketEvent_Listener_ListenClientConnected(object sender, SocketManager.ListenClientConnectedEventArgs data)
        {
            if (SocketEvent_Client == null)
            {
                SocketEvent_Client = new SocketManager(data.Client);
            }

            SocketEvent_Client.DataReceived += SocketEvent_Client_DataReceived;
            SocketEvent_Client.Error        += SocketEvent_Client_Error;

            SocketEvent_ProcessMessageEvent += SocketEvent_ProcessMessage;

            SocketEvent_Client.StartReceiveAsync(MessageTerminatorString);
        }
        private void SocketIO_Listener_ListenClientConnected(object sender, SocketManager.ListenClientConnectedEventArgs data)
        {
            if (SocketIO_Client == null)
            {
                SocketIO_Client = new SocketManager(data.Client);
            }

            SocketIO_Client.DataReceived += SocketIO_Client_DataReceived;
            SocketIO_Client.Error        += SocketIO_Client_Error;

            SocketIO_ProcessMessageEvent  += SocketIO_ProcessMessage;
            SocketIO_UpdateEmInputsEvent  += ARCLManager_SocketComms_SocketIO_UpdateEmInputsEvent;
            SocketIO_UpdateEmOutputsEvent += ARCLManager_SocketComms_SocketIO_UpdateEmOutputsEvent;

            SocketIO_Client.StartReceiveAsync('\x03');
        }