public void WaitForLink() { Sock.Listen(1); Client = Sock.Accept(); Connection = true; /*System.EventArgs lol = new System.EventArgs(); * OnConnect(this, lol);*/ Thread t = new Thread(Loop); t.Start(); Handshake(); return; }
public void WaitForLink() { Sock.Listen(1); Client = Sock.Accept(); Connection = true; /*System.EventArgs lol = new System.EventArgs(); * OnConnect(this, lol);*/ Thread t = new Thread(Loop); t.Start(); Handshake(); return; }