Beispiel #1
0
    IEnumerator startShare(string _strMessage, string _strImage)
    {
        //string filename = "screenshot.png";
        string path = "";

        switch (Application.platform)
        {
        case RuntimePlatform.IPhonePlayer:
            path = Application.persistentDataPath + "/" + _strImage;
            break;

        case RuntimePlatform.Android:
            path = Application.persistentDataPath + "/" + _strImage;
            break;

        default:
            path = Application.persistentDataPath + "/" + _strImage;
            break;
        }
        SocialConnector.Share(
            _strMessage,
            null,
            path
            );
        m_bShareEnd = true;
        yield return(0);
    }
Beispiel #2
0
    IEnumerator WaitSS()
    {
        // レイアウト設定のために1フレーム待つ
        yield return(new WaitForEndOfFrame());

        Application.CaptureScreenshot("image.png");


        // キャプチャを保存する処理として1フレーム待つ
        yield return(new WaitForEndOfFrame());

                #if UNITY_ANDROID
        Debug.Log(Application.persistentDataPath);
        SocialConnector.Share(
            string.Format("Level{0}を{1}い〜くあるでクリア! {2}", m_iLevel, m_iScore, DefineProject.TWEET_MESSAGE_CLEAR)
            );
                #elif UNITY_IPHONE
        //DefineProject.TWEET_MESSAGE_CLEAR,
        string strTest = string.Format("Level{0}を{1}い〜くあるでクリア! {2}", m_iLevel, m_iScore, DefineProject.TWEET_MESSAGE_CLEAR);
        SocialConnector.Share(
            strTest,
            "",
            Application.persistentDataPath + "/image.png"
            );
                #endif
    }
Beispiel #3
0
 // シェアボタンを押したら
 void onShareButtonDown()
 {
     if (shareable)
     {
         Debug.Log("share");
         string message = string.Format("Pen's Adventureで{0}点とりました。", ObstacleController.score);
         SocialConnector.Share(message, "#PensAdventure @PenPenDream", imagePath);
         shareable = false;
     }
 }
Beispiel #4
0
    // Token: 0x0600049F RID: 1183 RVA: 0x00021210 File Offset: 0x0001F610
    public IEnumerator SendSocial(string socialText, string socialURL, Texture2D sendTex, UIMaster ui)
    {
        ui.freezeUI(true);
        yield return(this.SaveTmpImage(sendTex));

        this.SaveTmpImage(sendTex);
        yield return(new WaitForSeconds(1f));

        SocialConnector.Share(socialText, socialURL, this.imagePath);
        ui.freezeUI(false);
        yield break;
    }
Beispiel #5
0
    public IEnumerator Share()
    {
        //スクリーンショットを撮影
        Application.CaptureScreenshot("image.png");
        yield return(new WaitForEndOfFrame());

        if (Application.platform == RuntimePlatform.Android)
        {
            text = "テスト";
            URL  = "特になし!";
        }
        else if (Application.platform == RuntimePlatform.IPhonePlayer)
        {
            text = "テスト";
            URL  = "特になし!";
        }
        yield return(new WaitForSeconds(1));

        SocialConnector.Share(text, URL, imagePath);
    }
Beispiel #6
0
    void OnGUI()
    {
        if (GUILayout.Button("<size=30><b>Take</b></size>", GUILayout.Height(60)))
        {
            ScreenCapture.CaptureScreenshot("image.png");
        }

        GUILayout.Space(60);

        ///=================
        /// Share
        ///=================

        if (GUILayout.Button("<size=30><b>Share</b></size>", GUILayout.Height(60)))
        {
            SocialConnector.Share("Social Connector", "https://github.com/anchan828/social-connector", null);
        }
        if (GUILayout.Button("<size=30><b>Share Image</b></size>", GUILayout.Height(60)))
        {
            SocialConnector.Share("Social Connector", "https://github.com/anchan828/social-connector", imagePath);
        }
    }
Beispiel #7
0
    /// <summary>
    /// キャプチャーの画像が作成されるまでまつ
    /// </summary>
    /// <returns>The image write waiting.</returns>
    /// <param name="imgPath">Image path.</param>
    /// <param name="message">Message.</param>
    IEnumerator CaptureImageWriteWaiting()
    {
        // レイアウト設定のために1フレーム待つ
        yield return(new WaitForEndOfFrame());

        //写真撮影
        Application.CaptureScreenshot(SCREENSHOTS + "/" + fileName);

        do
        {
            //Debug.Log ("Temporary ScreenShot hav not been written yet. " + GetImgPath + fileName);
            //書込み処理のために1フレーム待つ
            yield return(new WaitForEndOfFrame());
        } while (!System.IO.File.Exists(GetImgPath + fileName));

        // キャプチャを保存する処理として1フレーム待つ
        yield return(new WaitForEndOfFrame());

        SocialConnector.Share(MESSAGE, URL, GetImgPath + fileName);
        isShoot = false;
        yield break;
    }