void OnCollisionEnter(Collision col)
 {
     if (col.gameObject.name == "Projectile")
     {
         SnappyController1 otherScript = GetComponent <SnappyController1> ();
         otherScript.enabled = true;
     }
 }
    void Awake()
    {
        SnappyController1 otherScript = GetComponent <SnappyController1>();

        otherScript.enabled = false;
    }