private void Restart_Click(object sender, RoutedEventArgs e)
 {
     Task.Run(() =>
     {
         Thread.CurrentThread.IsBackground = true;
         SnapShotGenerator.Reset();
         App.Engine.StopEngine();
     });
 }
        private void HandleCommand(Commands command, string[] args)
        {
            OutputQueue.Enqueue("Command " + command + " recieved.");
            switch (command)
            {
            case Commands.help:

                OutputQueue.Enqueue("Available commands:");
                foreach (var avCom in Enum.GetValues(typeof(Commands)))
                {
                    OutputQueue.Enqueue(avCom.ToString());
                }
                break;

            case Commands.exit:
                Program.RunRestartLoop = false;
                Engine.StopEngine();
                Running = false;
                EventHubProcessor.StopReceiver();
                SnapShotGenerator.Stop();
                OutputQueue.Enqueue("Command sent to engine. See log for info.");
                break;

            case Commands.reloadrulesforanal:
                if (args.Length < 2 || string.IsNullOrEmpty(args[1]))
                {
                    OutputQueue.Enqueue("missing analyzer name");
                    break;
                }
                Engine.ReloadRulesForAnalyzer(args[1]);
                OutputQueue.Enqueue("Command sent to engine. See log for info.");
                break;

            case Commands.showrulesforanal:
                if (args.Length < 2 || string.IsNullOrEmpty(args[1]))
                {
                    OutputQueue.Enqueue("missing analyzer name");
                    break;
                }
                var rules  = Engine.GetRulesLoadedInAnalyzer(args[1]);
                var loaded = rules.Aggregate("", (current, rule) => current + rule + Environment.NewLine);
                OutputQueue.Enqueue(loaded);
                break;

            case Commands.state:
                OutputQueue.Enqueue(CurrentState.ToString());
                break;

            case Commands.showloadedanal:
                OutputQueue.Enqueue(Environment.NewLine);
                OutputQueue.Enqueue(string.Join(Environment.NewLine, Engine.GetCurrentAnalyzersInfo().Select(item => $"{item.Name}\t\t{item.State}\tin queue {item.EventsInQueue}.\tLoaded rules {item.NumberOfRulesLoaded}.")));
                break;

            case Commands.restart:
                Task.Run(() =>
                {
                    Thread.CurrentThread.IsBackground = true;
                    SnapShotGenerator.Reset();
                    Engine.StopEngine();
                });
                OutputQueue.Enqueue("Command sent to engine. See log for info.");
                break;
            }
        }