public static void HandleData(GetDataEventArgs args, MemoryStream data, PvPPlayer player) { switch (args.MsgID) { case PacketTypes.PlayerHurtV2: if (new PlayerHurtArgs().ExtractData(args, data, player, out var playerhurt)) { PlayerHurt?.Invoke(typeof(DataHandler), playerhurt); } return; case PacketTypes.TogglePvp: if (new TogglePvPArgs().ExtractData(player, out var togglepvp)) { PvPToggled?.Invoke(typeof(DataHandler), togglepvp); } return; case PacketTypes.PlayerSlot: if (new PlayerSlotArgs().ExtractData(data, player, out var playerslot)) { SlotUpdate?.Invoke(typeof(DataHandler), playerslot); } return; case PacketTypes.PlayerDeathV2: if (new PlayerDeathArgs().ExtractData(player, out var playerdeath)) { PlayerDeath?.Invoke(typeof(DataHandler), playerdeath); } return; case PacketTypes.ProjectileNew: if (new ProjectileNewArgs().ExtractData(args, data, player, out var projectilenew)) { ProjectileNew?.Invoke(typeof(DataHandler), projectilenew); } return; case PacketTypes.ProjectileDestroy: if (new ProjectileDestroyArgs().ExtractData(data, out var projectiledestroy)) { ProjectileDestroyed?.Invoke(typeof(DataHandler), projectiledestroy); } return; case PacketTypes.PlayerUpdate: if (new PlayerUpdateArgs().ExtractData(data, player, out var playerupdate)) { PlayerUpdate?.Invoke(typeof(DataHandler), playerupdate); } return; } }
// GET: TimeSlot/Update public ActionResult Edit(int id) { var service = CreateTimeSlotService(); var detail = service.GetTimeSlotById(id); var model = new SlotUpdate { SlotId = detail.SlotId, DayOfWeekNum = detail.DayOfWeekNum, Time = detail.Time, MaxPerSlot = detail.MaxPerSlot }; ViewBag.DayOfWeekNum = BuildDayOfWeekDropdown(detail.DayOfWeekNum); return(View(model)); }
public ActionResult Edit(int id, SlotUpdate model) { if (!ModelState.IsValid) { ViewBag.DayOfWeekNum = BuildDayOfWeekDropdown(model.DayOfWeekNum); return(View(model)); } if (TimeSpan.Compare(model.Time, TimeSpan.Zero) < 0 || TimeSpan.Compare(model.Time, new TimeSpan(23, 59, 59)) > 0) { ModelState.AddModelError("", "Please enter Time using a 24-hour clock in the format HH:MM"); ViewBag.DayOfWeekNum = BuildDayOfWeekDropdown(model.DayOfWeekNum); return(View(model)); } if (model.SlotId != id) { ModelState.AddModelError("", "Id Mismatch"); ViewBag.DayOfWeekNum = BuildDayOfWeekDropdown(model.DayOfWeekNum); return(View(model)); } var service = CreateTimeSlotService(); int rtnId = service.GetTimeSlotByDayTime(model.DayOfWeekNum, model.Time).SlotId; if (rtnId != id && rtnId != 0) { ModelState.AddModelError("", "Attempt to change this Time Slot to an existing Time Slot. Please enter a different day or time"); ViewBag.DayOfWeekNum = BuildDayOfWeekDropdown(model.DayOfWeekNum); return(View(model)); } if (service.UpdateTimeSlot(model)) { TempData["SaveResult"] = $"'{((DayOfWeek)model.DayOfWeekNum).ToString()} at {model.Time}' was updated."; return(RedirectToAction("Index")); } ModelState.AddModelError("", $"'{((DayOfWeek)model.DayOfWeekNum).ToString()} at {model.Time}' could not be updated."); ViewBag.DayOfWeekNum = BuildDayOfWeekDropdown(model.DayOfWeekNum); return(View(model)); }
public bool UpdateTimeSlot(SlotUpdate model) { using (var ctx = new ApplicationDbContext()) { var entity = ctx .TimeSlots .Single(e => e.SlotId == model.SlotId); entity.DayOfWeekNum = model.DayOfWeekNum; entity.Time = model.Time; entity.MaxPerSlot = model.MaxPerSlot; bool success = true; try { ctx.SaveChanges(); } catch { success = false; } return(success); } }