Beispiel #1
0
    protected override void OnOpen()
    {
        SlotInfo.ClearCurrentSlotLoaded();
        ((UserSlotData)UserData.instance).SetSlot(-1, false);
        SceneState.instance.SetGlobalValue(LevelController.timeTrialKey, 0, false);

        bool hasCleared = false;

        ModalSaveSlots modalSlots = UIModalManager.instance.ModalGetController <ModalSaveSlots>("slots");

        for (int i = 0; i < modalSlots.slots.Length; i++)
        {
            if (SlotInfo.HasClearTime(i))
            {
                hasCleared = true;
                break;
            }
        }

        if (hasCleared)
        {
            activeGOCleared.SetActive(true);
        }
        else
        {
            activeGODefault.SetActive(true);
        }
    }