public void FillTest4()
      {
         string message = File.ReadAllText("..\\..\\..\\TestFiles\\Client_v7_4\\slots.txt");
         var slotCollection = new SlotCollection();
         slotCollection.Fill(JsonMessageConnection.GetNextJsonMessage(ref message));
         Assert.AreEqual(3, slotCollection.Count);

         Assert.AreEqual(0, slotCollection[0].Id);
         Assert.AreEqual("RUNNING", slotCollection[0].Status);
         Assert.AreEqual(FahSlotStatus.Running, slotCollection[0].StatusEnum);
         Assert.AreEqual("smp:4", slotCollection[0].Description);
         Assert.AreEqual("beta", slotCollection[0].SlotOptions.FahClientType);
         Assert.AreEqual(FahClientType.Beta, slotCollection[0].SlotOptions.FahClientTypeEnum);
         Assert.AreEqual("big", slotCollection[0].SlotOptions.MaxPacketSize);
         Assert.AreEqual(MaxPacketSize.Big, slotCollection[0].SlotOptions.MaxPacketSizeEnum);
         Assert.AreEqual(100, slotCollection[0].SlotOptions.NextUnitPercentage);

         Assert.AreEqual(1, slotCollection[1].Id);
         Assert.AreEqual("RUNNING", slotCollection[1].Status);
         Assert.AreEqual(FahSlotStatus.Running, slotCollection[1].StatusEnum);
         Assert.AreEqual("gpu:0:\"GT200 [GeForce GTX 260]\"", slotCollection[1].Description);
         Assert.AreEqual("beta", slotCollection[1].SlotOptions.FahClientType);
         Assert.AreEqual(FahClientType.Beta, slotCollection[1].SlotOptions.FahClientTypeEnum);
         Assert.AreEqual("low", slotCollection[1].SlotOptions.CorePriority);
         Assert.AreEqual(CorePriority.Low, slotCollection[1].SlotOptions.CorePriorityEnum);

         Assert.AreEqual(2, slotCollection[2].Id);
         Assert.AreEqual("RUNNING", slotCollection[2].Status);
         Assert.AreEqual(FahSlotStatus.Running, slotCollection[2].StatusEnum);
         Assert.AreEqual("gpu:1:\"G92 [GeForce 9800 GTX]\"", slotCollection[2].Description);
         Assert.AreEqual("beta", slotCollection[2].SlotOptions.FahClientType);
         Assert.AreEqual(FahClientType.Beta, slotCollection[2].SlotOptions.FahClientTypeEnum);
         Assert.AreEqual("low", slotCollection[2].SlotOptions.CorePriority);
         Assert.AreEqual(CorePriority.Low, slotCollection[2].SlotOptions.CorePriorityEnum);
      }
 public void FillTest3()
 {
    string message = File.ReadAllText("..\\..\\..\\TestFiles\\Client_v7_3\\slots.txt");
    var slotCollection = new SlotCollection();
    slotCollection.Fill(JsonMessageConnection.GetNextJsonMessage(ref message));
    Assert.AreEqual(1, slotCollection.Count);
    Assert.AreEqual(0, slotCollection[0].Id);
    Assert.AreEqual("RUNNING", slotCollection[0].Status);
    Assert.AreEqual(FahSlotStatus.Running, slotCollection[0].StatusEnum);
    Assert.AreEqual("smp:8", slotCollection[0].Description);
 }
Beispiel #3
0
 public void FillTest1()
 {
     string message = File.ReadAllText("..\\..\\..\\TestFiles\\Client_v7_1\\slots.txt");
      var slotCollection = new SlotCollection();
      slotCollection.Fill(MessageCache.GetNextJsonMessage(ref message));
      Assert.AreEqual(1, slotCollection.Count);
      Assert.AreEqual(0, slotCollection[0].Id);
      Assert.AreEqual("RUNNING", slotCollection[0].Status);
      Assert.AreEqual(FahSlotStatus.Running, slotCollection[0].StatusEnum);
      Assert.AreEqual("smp:4", slotCollection[0].Description);
      Assert.AreEqual(true, slotCollection[0].SlotOptions.PauseOnStart);
 }
Beispiel #4
0
        public void FahClientSettingsModel_RefreshSlots_FromClientObjectModel()
        {
            // Arrange
            var model          = new FahClientSettingsModel();
            var slotCollection = new SlotCollection();
            var slotOptions    = new SlotOptions {
                { Options.ClientType, "foo" }, { Options.MaxPacketSize, "bar" }
            };

            slotCollection.Add(new Slot {
                ID = 0, Description = "cpu:15", SlotOptions = slotOptions
            });
            // Act
            model.RefreshSlots(slotCollection);
            // Assert
            Assert.AreEqual(1, model.Slots.Count);
            var slotModel = model.Slots.First();

            Assert.AreEqual("00", slotModel.ID);
            Assert.AreEqual("CPU", slotModel.SlotType);
            Assert.AreEqual("foo", slotModel.ClientType);
            Assert.AreEqual("bar", slotModel.MaxPacketSize);
        }
        public void FillTest7()
        {
            string message        = File.ReadAllText("..\\..\\..\\TestFiles\\Client_v7_7\\slots.txt");
            var    slotCollection = new SlotCollection();

            slotCollection.Fill(MessageCache.GetNextJsonMessage(ref message));
            Assert.AreEqual(2, slotCollection.Count);

            Assert.AreEqual(0, slotCollection[0].Id);
            Assert.AreEqual("FINISHING", slotCollection[0].Status);
            Assert.AreEqual(FahSlotStatus.Finishing, slotCollection[0].StatusEnum);
            Assert.AreEqual("smp:4", slotCollection[0].Description);
            Assert.AreEqual("beta", slotCollection[0].SlotOptions.FahClientType);
            Assert.AreEqual(FahClientType.Beta, slotCollection[0].SlotOptions.FahClientTypeEnum);
            Assert.AreEqual("big", slotCollection[0].SlotOptions.MaxPacketSize);
            Assert.AreEqual(MaxPacketSize.Big, slotCollection[0].SlotOptions.MaxPacketSizeEnum);
            Assert.AreEqual(100, slotCollection[0].SlotOptions.NextUnitPercentage);

            Assert.AreEqual(1, slotCollection[1].Id);
            Assert.AreEqual("RUNNING", slotCollection[1].Status);
            Assert.AreEqual(FahSlotStatus.Running, slotCollection[1].StatusEnum);
            Assert.AreEqual("gpu:0:\"GF106 [GeForce 450 GTS]\"", slotCollection[1].Description);
        }
Beispiel #6
0
        private async void FahClientMessageReceived(FahClientMessage message)
        {
            AppendTextToMessageDisplayTextBox(String.Empty);
            AppendTextToMessageDisplayTextBox(FahClientMessageHelper.FormatForDisplay(message));
            var identifier = message.Identifier.ToString();

            AddTextToStatusMessageListBox(identifier);
            SetStatusLabelText(identifier);
            FahClientDataReceived(message.MessageText.Length);

            if (message.Identifier.MessageType == FahClientMessageType.SlotInfo)
            {
                if (message.MessageFormat == FahClientMessage.PyonMessageFormat)
                {
                    message = new FahClientJsonMessageExtractor().Extract(message.MessageText);
                }
                var slotCollection = SlotCollection.Load(message.MessageText);
                foreach (var slot in slotCollection)
                {
                    await ExecuteFahClientCommandAsync("slot-options " + slot.ID + " client-type client-subtype cpu-usage machine-id max-packet-size core-priority next-unit-percentage max-units checkpoint pause-on-start gpu-index gpu-usage");
                    await ExecuteFahClientCommandAsync("simulation-info " + slot.ID);
                }
            }
        }
        public void FillTest4()
        {
            string message        = File.ReadAllText("..\\..\\..\\TestFiles\\Client_v7_4\\slots.txt");
            var    slotCollection = new SlotCollection();

            slotCollection.Fill(MessageCache.GetNextJsonMessage(ref message));
            Assert.AreEqual(3, slotCollection.Count);

            Assert.AreEqual(0, slotCollection[0].Id);
            Assert.AreEqual("RUNNING", slotCollection[0].Status);
            Assert.AreEqual(FahSlotStatus.Running, slotCollection[0].StatusEnum);
            Assert.AreEqual("smp:4", slotCollection[0].Description);
            Assert.AreEqual("beta", slotCollection[0].SlotOptions.FahClientType);
            Assert.AreEqual(FahClientType.Beta, slotCollection[0].SlotOptions.FahClientTypeEnum);
            Assert.AreEqual("big", slotCollection[0].SlotOptions.MaxPacketSize);
            Assert.AreEqual(MaxPacketSize.Big, slotCollection[0].SlotOptions.MaxPacketSizeEnum);
            Assert.AreEqual(100, slotCollection[0].SlotOptions.NextUnitPercentage);

            Assert.AreEqual(1, slotCollection[1].Id);
            Assert.AreEqual("RUNNING", slotCollection[1].Status);
            Assert.AreEqual(FahSlotStatus.Running, slotCollection[1].StatusEnum);
            Assert.AreEqual("gpu:0:\"GT200 [GeForce GTX 260]\"", slotCollection[1].Description);
            Assert.AreEqual("beta", slotCollection[1].SlotOptions.FahClientType);
            Assert.AreEqual(FahClientType.Beta, slotCollection[1].SlotOptions.FahClientTypeEnum);
            Assert.AreEqual("low", slotCollection[1].SlotOptions.CorePriority);
            Assert.AreEqual(CorePriority.Low, slotCollection[1].SlotOptions.CorePriorityEnum);

            Assert.AreEqual(2, slotCollection[2].Id);
            Assert.AreEqual("RUNNING", slotCollection[2].Status);
            Assert.AreEqual(FahSlotStatus.Running, slotCollection[2].StatusEnum);
            Assert.AreEqual("gpu:1:\"G92 [GeForce 9800 GTX]\"", slotCollection[2].Description);
            Assert.AreEqual("beta", slotCollection[2].SlotOptions.FahClientType);
            Assert.AreEqual(FahClientType.Beta, slotCollection[2].SlotOptions.FahClientTypeEnum);
            Assert.AreEqual("low", slotCollection[2].SlotOptions.CorePriority);
            Assert.AreEqual(CorePriority.Low, slotCollection[2].SlotOptions.CorePriorityEnum);
        }
 private void MessageUpdated(object sender, Client.MessageUpdatedEventArgs e)
 {
     if (e.DataType.Equals(typeof(SlotCollection)))
      {
     _slotCollection = _fahClient.GetMessage<SlotCollection>();
     foreach (var slot in _slotCollection)
     {
        _fahClient.SendCommand(String.Format(CultureInfo.InvariantCulture, Constants.FahClientSlotOptions, slot.Id));
     }
     _settingsModel.RefreshSlots(_slotCollection);
      }
      else if (e.DataType.Equals(typeof(SlotOptions)))
      {
     var options = _fahClient.GetMessage<SlotOptions>();
     if (options.MachineId.HasValue)
     {
        var slot = _slotCollection.FirstOrDefault(x => x.Id == options.MachineId);
        if (slot != null)
        {
           slot.SlotOptions = options;
           _settingsModel.RefreshSlots(_slotCollection);
        }
     }
      }
 }
        /// <summary>
        /// Reads the <see cref="AvatarMessageComponent"/> from the specified <see cref="MessageReader"/>.
        /// </summary>
        /// <param name="reader">
        /// <see cref="MessageReader"/> that will be used to read the <see cref="AvatarMessageComponent"/>.
        /// </param>
        /// <exception cref="ArgumentNullException"><paramref name="reader"/> is null.</exception>
        public override void ReadMessageComponent(MessageReader reader)
        {
            ThrowIfReaderNull(reader);

            UserId = reader.ReadInt64();
            HomeId = reader.ReadInt64();
            if (reader.ReadBoolean())
            {
                ClanData          = new ClanMessageComponent();
                ClanData.Id       = reader.ReadInt64();
                ClanData.Name     = reader.ReadString();
                ClanData.Badge    = reader.ReadInt32();
                ClanData.Role     = (ClanMemberRole)reader.ReadInt32();
                ClanData.Level    = reader.ReadInt32();
                ClanData.Unknown1 = reader.ReadByte(); // Clan war?
                if (ClanData.Unknown1 == 1)
                {
                    ClanData.Unknown2 = reader.ReadInt64(); // Clan war ID?
                }
            }

            LegendaryTrophy    = reader.ReadInt32();
            BestSeasonEnabled  = reader.ReadInt32();
            BestSeasonMonth    = reader.ReadInt32();
            BestSeasonYear     = reader.ReadInt32();
            BestSeasonPosition = reader.ReadInt32();
            BestSeasonTrophies = reader.ReadInt32();
            LastSeasonEnabled  = reader.ReadInt32();
            LastSeasonMonth    = reader.ReadInt32();
            LastSeasonYear     = reader.ReadInt32();
            LastSeasonPosition = reader.ReadInt32();
            LastSeasonTrophies = reader.ReadInt32();

            LeagueLevel                 = reader.ReadInt32();
            AllianceCastleLevel         = reader.ReadInt32();
            AllianceCastleTotalCapacity = reader.ReadInt32();
            AllianceCastleUsedCapacity  = reader.ReadInt32();

            Unknown13 = reader.ReadInt32(); // 0 = 8.x.x
            Unknown14 = reader.ReadInt32(); // -1 = 8.x.x

            TownHallLevel = reader.ReadInt32();
            Name          = reader.ReadString();

            Unknown15 = reader.ReadInt32(); // -1, Facebook ID

            ExpLevels = reader.ReadInt32();
            ExpPoints = reader.ReadInt32();
            Gems      = reader.ReadInt32(); // Scrambled when not own avatar data.
            FreeGems  = reader.ReadInt32(); // Scrambled when not own avatar data.

            Unknown16 = reader.ReadInt32(); // 1200 // Scrambled when not own avatar data.
            Unknown17 = reader.ReadInt32(); // 60 // Scrambled when not own avatar data.

            Trophies     = reader.ReadInt32();
            AttacksWon   = reader.ReadInt32();
            AttacksLost  = reader.ReadInt32(); // Scrambled when not own avatar data.
            DefensesWon  = reader.ReadInt32();
            DefensesLost = reader.ReadInt32(); // Scrambled when not own avatar data.

            Unknown18 = reader.ReadInt32();
            Unknown19 = reader.ReadInt32();
            Unknown20 = reader.ReadInt32();

            // 8.511.4
            Unknown29 = reader.ReadInt32();

            Unknown21 = reader.ReadByte();  // 1, might be a bool
            Unknown22 = reader.ReadInt64(); // 946720861000

            IsNamed = reader.ReadBoolean();

            Unknown23 = reader.ReadInt32();
            Unknown24 = reader.ReadInt32(); // Scrambled when not own avatar data.
            Unknown25 = reader.ReadInt32();
            Unknown26 = reader.ReadInt32(); // 1
            Unknown27 = reader.ReadInt32(); // 0 = 8.x.x
            Unknown28 = reader.ReadInt32(); // 0 = 8.x.x

            // 8.551.4
            Unknown30 = reader.ReadByte();

            ResourcesCapacity   = reader.ReadSlotCollection <ResourceCapacitySlot>();
            ResourcesAmount     = reader.ReadSlotCollection <ResourceAmountSlot>();
            Units               = reader.ReadSlotCollection <UnitSlot>();
            Spells              = reader.ReadSlotCollection <SpellSlot>();
            UnitUpgrades        = reader.ReadSlotCollection <UnitUpgradeSlot>();
            SpellUpgrades       = reader.ReadSlotCollection <SpellUpgradeSlot>();
            HeroUpgrades        = reader.ReadSlotCollection <HeroUpgradeSlot>();
            HeroHealths         = reader.ReadSlotCollection <HeroHealthSlot>();
            HeroStates          = reader.ReadSlotCollection <HeroStateSlot>();
            AllianceUnits       = reader.ReadSlotCollection <AllianceUnitSlot>();
            TutorialProgress    = reader.ReadSlotCollection <TutorialProgressSlot>();
            Achievements        = reader.ReadSlotCollection <AchievementSlot>();
            AchievementProgress = reader.ReadSlotCollection <AchievementProgessSlot>();
            NpcStars            = reader.ReadSlotCollection <NpcStarSlot>();
            NpcGold             = reader.ReadSlotCollection <NpcGoldSlot>();
            NpcElixir           = reader.ReadSlotCollection <NpcElixirSlot>();

            Unknown31 = reader.ReadInt32();

            UnknownSlot1 = reader.ReadSlotCollection <UnknownSlot>();
            UnknownSlot2 = reader.ReadSlotCollection <UnknownSlot>();
            UnknownSlot3 = reader.ReadSlotCollection <UnknownSlot>();

            // 8.551.4
            UnknownSlot4 = reader.ReadSlotCollection <UnknownSlot>();
            UnknownSlot5 = reader.ReadSlotCollection <UnknownSlot>();
            UnknownSlot6 = reader.ReadSlotCollection <UnknownSlot>();
            UnknownSlot7 = reader.ReadSlotCollection <UnitSlot>();

            // 8.709.2
            // Could be an int32 instead.
            UnknownSlot8 = reader.ReadSlotCollection <UnknownSlot>();
        }
 public void SetUp()
 {
     _collection = new SlotCollection <ResourceAmountSlot>();
 }
      public void FillTest12()
      {
         string message = File.ReadAllText("..\\..\\..\\TestFiles\\Client_v7_12\\slots.txt");
         var slotCollection = new SlotCollection();
         slotCollection.Fill(JsonMessageConnection.GetNextJsonMessage(ref message));
         Assert.AreEqual(1, slotCollection.Count);

         Assert.AreEqual(0, slotCollection[0].Id);
         Assert.AreEqual("PAUSED", slotCollection[0].Status);
         Assert.AreEqual(FahSlotStatus.Paused, slotCollection[0].StatusEnum);
         Assert.AreEqual("cpu:4", slotCollection[0].Description);
         Assert.AreEqual(-1, slotCollection[0].SlotOptions.Cpus);
         Assert.AreEqual(true, slotCollection[0].SlotOptions.PauseOnStart);
         Assert.AreEqual("paused", slotCollection[0].Reason);
      }
      public void FillTest10()
      {
         string message = File.ReadAllText("..\\..\\..\\TestFiles\\Client_v7_10\\slots.txt");
         var slotCollection = new SlotCollection();
         slotCollection.Fill(JsonMessageConnection.GetNextJsonMessage(ref message));
         Assert.AreEqual(2, slotCollection.Count);

         Assert.AreEqual(0, slotCollection[0].Id);
         Assert.AreEqual("RUNNING", slotCollection[0].Status);
         Assert.AreEqual(FahSlotStatus.Running, slotCollection[0].StatusEnum);
         Assert.AreEqual("smp:4", slotCollection[0].Description);
         Assert.AreEqual(true, slotCollection[0].SlotOptions.PauseOnStart);

         Assert.AreEqual(1, slotCollection[1].Id);
         Assert.AreEqual("RUNNING", slotCollection[1].Status);
         Assert.AreEqual(FahSlotStatus.Running, slotCollection[1].StatusEnum);
         Assert.AreEqual("gpu:0:\"GT200b [GeForce GTX 285]\"", slotCollection[1].Description);
         Assert.AreEqual(true, slotCollection[0].SlotOptions.PauseOnStart);
      }
      public void FillTest7()
      {
         string message = File.ReadAllText("..\\..\\..\\TestFiles\\Client_v7_7\\slots.txt");
         var slotCollection = new SlotCollection();
         slotCollection.Fill(JsonMessageConnection.GetNextJsonMessage(ref message));
         Assert.AreEqual(2, slotCollection.Count);

         Assert.AreEqual(0, slotCollection[0].Id);
         Assert.AreEqual("FINISHING", slotCollection[0].Status);
         Assert.AreEqual(FahSlotStatus.Finishing, slotCollection[0].StatusEnum);
         Assert.AreEqual("smp:4", slotCollection[0].Description);
         Assert.AreEqual("beta", slotCollection[0].SlotOptions.FahClientType);
         Assert.AreEqual(FahClientType.Beta, slotCollection[0].SlotOptions.FahClientTypeEnum);
         Assert.AreEqual("big", slotCollection[0].SlotOptions.MaxPacketSize);
         Assert.AreEqual(MaxPacketSize.Big, slotCollection[0].SlotOptions.MaxPacketSizeEnum);
         Assert.AreEqual(100, slotCollection[0].SlotOptions.NextUnitPercentage);

         Assert.AreEqual(1, slotCollection[1].Id);
         Assert.AreEqual("RUNNING", slotCollection[1].Status);
         Assert.AreEqual(FahSlotStatus.Running, slotCollection[1].StatusEnum);
         Assert.AreEqual("gpu:0:\"GF106 [GeForce 450 GTS]\"", slotCollection[1].Description);
      }
        /// <summary>
        /// Initializes a new instance of the <see cref="AvatarMessageComponent"/> class from
        /// the specified <see cref="Level"/>.
        /// </summary>
        /// <param name="level"><see cref="Level"/> from which the data will be set.</param>
        /// <exception cref="ArgumentNullException"><paramref name="level"/> is null.</exception>
        public AvatarMessageComponent(Level level)
        {
            if (level == null)
            {
                throw new ArgumentNullException(nameof(level));
            }

            var avatar = level.Avatar;

            UserId = avatar.Id;
            HomeId = avatar.Id;

            if (avatar.Alliance != null)
            {
                var member = avatar.Alliance.Get(avatar.Id);
                Debug.Assert(member != null);
                if (member == null)
                {
                    throw new InvalidOperationException($"Unable to find ClanMember {avatar.Id} in the Alliance {avatar.Alliance.Id}.");
                }

                ClanData = new ClanMessageComponent
                {
                    Id    = avatar.Alliance.Id,
                    Name  = avatar.Alliance.Name,
                    Badge = avatar.Alliance.Badge,
                    Role  = member.Role,
                    Level = avatar.Alliance.ExpLevels
                };
            }
            else
            {
                AllianceCastleLevel = -1;
            }

            LeagueLevel = avatar.League;
            if (level.Village.TownHall == null)
            {
                level.Logs.Log("TownHall reference was null; using TownHallLevel 5.");
                TownHallLevel = 5;
            }
            else
            {
                TownHallLevel = level.Village.TownHall.UpgradeLevel;
            }
            Name = avatar.Name;

            //Unknown13 = -1;
            //Unknown14 = -1;
            Unknown15 = -1;

            ExpPoints = avatar.ExpPoints;
            ExpLevels = avatar.ExpLevels;
            Gems      = avatar.Gems;
            FreeGems  = avatar.FreeGems;

            Unknown16 = 1200;
            Unknown17 = 60;

            Trophies = avatar.Trophies;

            Unknown21 = 1;
            Unknown22 = 946720861000;
            //Unknown22 = 4294967516;
            //Unknown23 = -169129983;

            IsNamed = avatar.IsNamed;

            Unknown26 = 1;
            //Unknown27 = 1;

            ResourcesAmount     = avatar.ResourcesAmount;
            ResourcesCapacity   = avatar.ResourcesCapacity;
            Units               = avatar.Units;
            Spells              = avatar.Spells;
            UnitUpgrades        = avatar.UnitUpgrades;
            SpellUpgrades       = avatar.SpellUpgrades;
            HeroUpgrades        = avatar.HeroUpgrades;
            HeroHealths         = avatar.HeroHealths;
            HeroStates          = avatar.HeroStates;
            TutorialProgress    = avatar.TutorialProgess;
            Achievements        = avatar.Achievements;
            AchievementProgress = avatar.AchievementProgress;
            NpcStars            = avatar.NpcStars;
            NpcGold             = avatar.NpcGold;
            NpcElixir           = avatar.NpcElixir;

            UnknownSlot1 = new SlotCollection <UnknownSlot>();
            UnknownSlot2 = new SlotCollection <UnknownSlot>();
            UnknownSlot3 = new SlotCollection <UnknownSlot>();
            UnknownSlot4 = new SlotCollection <UnknownSlot>();
            UnknownSlot5 = new SlotCollection <UnknownSlot>();
            UnknownSlot6 = new SlotCollection <UnknownSlot>();
            UnknownSlot7 = new SlotCollection <UnitSlot>();
        }
Beispiel #15
0
 public void FillNotDerivedTest()
 {
     string message = File.ReadAllText("..\\..\\..\\TestFiles\\Client_v7_1\\slots.txt");
      var slotCollection = new SlotCollection();
      slotCollection.Fill<SlotNotDerived>(MessageCache.GetNextJsonMessage(ref message));
 }
Beispiel #16
0
        public void FillTest5()
        {
            string message = File.ReadAllText("..\\..\\..\\TestFiles\\Client_v7_5\\slots.txt");
             var slotCollection = new SlotCollection();
             slotCollection.Fill(MessageCache.GetNextJsonMessage(ref message));
             Assert.AreEqual(2, slotCollection.Count);

             Assert.AreEqual(0, slotCollection[0].Id);
             Assert.AreEqual("RUNNING", slotCollection[0].Status);
             Assert.AreEqual(FahSlotStatus.Running, slotCollection[0].StatusEnum);
             Assert.AreEqual("smp:4", slotCollection[0].Description);

             Assert.AreEqual(1, slotCollection[1].Id);
             Assert.AreEqual("RUNNING", slotCollection[1].Status);
             Assert.AreEqual(FahSlotStatus.Running, slotCollection[1].StatusEnum);
             Assert.AreEqual("gpu:0:\"Radeon HD 5870 (Cypress)\"", slotCollection[1].Description);
        }
 private void MessageReceived(MessageReceivedEventArgs e)
 {
    if (e.DataType == typeof(SlotCollection))
    {
       _slotCollection = (SlotCollection)e.TypedMessage;
       foreach (var slot in _slotCollection)
       {
          _messageConnection.SendCommand(String.Format(CultureInfo.InvariantCulture, Constants.FahClientSlotOptions, slot.Id));
       }
       _settingsModel.RefreshSlots(_slotCollection);
    }
    else if (e.DataType == typeof(SlotOptions))
    {
       var options = (SlotOptions)e.TypedMessage;
       if (options.MachineId.HasValue)
       {
          var slot = _slotCollection.FirstOrDefault(x => x.Id == options.MachineId);
          if (slot != null)
          {
             slot.SlotOptions = options;
             _settingsModel.RefreshSlots(_slotCollection);
          }
       }
    }
 }
 public virtual void SetInventory(SlotCollection slots)
 {
     _slotCollection = slots;
     LinkSlots();
 }
Beispiel #19
0
 public Player(PlayerController playerController, SlotCollection inventory, Movement movement)
 {
     _playerController = playerController;
     Inventory         = inventory;
     Movement          = movement;
 }
        public void RefreshSlots(SlotCollection slots)
        {
            if (_syncObject.InvokeRequired)
             {
            _syncObject.BeginInvoke(new Action<SlotCollection>(RefreshSlots), new object[] { slots });
            return;
             }

             _slots.Clear();
             foreach (var slot in slots)
             {
            _slots.Add(new FahClientSettingsSlotModel
                       {
                          ID = String.Format(CultureInfo.InvariantCulture, "{0:00}", slot.Id),
                          SlotType = slot.SlotOptions.FahClientSubTypeEnum.ToString(),
                          ClientType = slot.SlotOptions.FahClientTypeEnum.ToString(),
                          MaxPacketSize = slot.SlotOptions.MaxPacketSizeEnum.ToString()
                       });
             }
             OnPropertyChanged("Slots");
        }
 public void RefreshSlots(SlotCollection slots)
 {
    _slots.Clear();
    foreach (var slot in slots)
    {
       _slots.Add(new FahClientSettingsSlotModel
                  {
                     ID = String.Format(CultureInfo.InvariantCulture, "{0:00}", slot.Id), 
                     SlotType = slot.SlotOptions.ToSlotType().ToString(),
                     ClientType = slot.SlotOptions.FahClientTypeEnum.ToString(),
                     MaxPacketSize = slot.SlotOptions.MaxPacketSizeEnum.ToString()
                  });
    }
    OnPropertyChanged("Slots");
 }
Beispiel #22
0
 public void Reset()
 {
     _lastHeartbeat = null;
     _unitCollection = null;
     _unitCollectionUpdated = false;
     _slotCollection = null;
     _slotOptions.Clear();
     _receivedMessages.Clear();
 }
Beispiel #23
0
        public virtual IWorld Create()
        {
            var world = new World();

            _log.Info($"Resources Directory Is: {ResourcesDirectory}");

            LoadCustomStats(world);

            world.InjurySystems = GetInjurySystems();
            world.MainLua       = GetResource("Main.lua")?.Content;

            _defaultSlots = GetDefaultSlots();

            world.PlanningSystem = GetPlanningSystem(world);

            GenerateFactions(world);

            world.AdjectiveFactory = GetAdjectiveFactory();
            world.Dialogue         = new DialogueSystem();
            world.RoomFactory      = new RoomFactory();
            world.ActorFactory     = new ActorFactory()
            {
                DefaultSlots = _defaultSlots
            };

            world.ItemFactory      = new ItemFactory();
            world.ActionFactory    = new ActionFactory();
            world.BehaviourFactory = new BehaviourFactory();

            //Get every yaml file under the resources dir
            foreach (var fi in GetResources("*.yaml"))
            {
                _log.Info($"Loading {fi.Location}");

                //is a faction dir
                IFaction faction = GetImplicitFactionFor(fi);

                if (!SkipContent && IsRoomsFile(fi))
                {
                    world.RoomFactory.Blueprints.AddRange(AssignFaction(GetBlueprints <RoomBlueprint>(fi), faction));
                }

                if (!SkipContent && IsItemsFile(fi))
                {
                    world.ItemFactory.Blueprints.AddRange(AssignFaction(GetBlueprints <ItemBlueprint>(fi), faction));
                }

                if (!SkipContent && IsActorsFile(fi))
                {
                    world.ActorFactory.Blueprints.AddRange(AssignFaction(GetBlueprints <ActorBlueprint>(fi), faction));
                }

                if (IsAdjectivesFile(fi))
                {
                    world.AdjectiveFactory.Blueprints.AddRange(AssignFaction(GetBlueprints <AdjectiveBlueprint>(fi), faction));
                }

                if (IsActionsFile(fi))
                {
                    world.ActionFactory.Blueprints.AddRange(AssignFaction(GetBlueprints <ActionBlueprint>(fi), faction));
                }

                if (IsBehavioursFile(fi))
                {
                    var blueprints = AssignFaction(GetBlueprints <BehaviourBlueprint>(fi), faction).ToList();

                    if (fi.Location.EndsWith(DefaultActorBehavioursFile, StringComparison.CurrentCultureIgnoreCase))
                    {
                        world.ActorFactory.DefaultBehaviours.AddRange(blueprints);
                    }

                    world.BehaviourFactory.Blueprints.AddRange(blueprints);
                }


                if (!SkipContent && IsDialogueFile(fi))
                {
                    world.Dialogue.AllDialogues.AddRange(GetDialogue(fi));
                }
            }

            LogBlueprints(world.RoomFactory.Blueprints);
            LogBlueprints(world.ActorFactory.Blueprints);
            LogBlueprints(world.ItemFactory.Blueprints);
            LogBlueprints(world.AdjectiveFactory.Blueprints);
            LogBlueprints(world.ActionFactory.Blueprints);
            LogBlueprints(world.BehaviourFactory.Blueprints);

            var zero         = new Point3(0, 0, 0);
            var startingRoom = world.RoomFactory.Create(world, zero);

            startingRoom.IsExplored = true;
            world.Map.Add(zero, startingRoom);
            var player = GetPlayer(startingRoom);

            AddDefaults(world, player);

            return(world);
        }