Beispiel #1
0
        internal SlidingAverage GetSliding(string name, int value)
        {
            var cvs = GetCvs(name);
            var sa  = new SlidingAverage(cvs, value);

            return(sa);
        }
Beispiel #2
0
        /// <summary>
        /// Initializes the motor
        /// </summary>
        /// <param name="brain"><see cref="ThirdPersonBrain"/> calling the initialization</param>
        public void Init(ThirdPersonBrain brain)
        {
            m_MainCamera                     = Camera.main;
            m_GameObject                     = brain.gameObject;
            m_Transform                      = brain.transform;
            m_ThirdPersonBrain               = brain;
            m_CharacterInput                 = brain.thirdPersonInput;
            m_ControllerAdapter              = brain.controllerAdapter;
            m_Animator                       = m_GameObject.GetComponent <Animator>();
            m_AverageForwardVelocity         = new SlidingAverage(m_Configuration.jumpGroundVelocityWindowSize);
            m_ExplorationAverageForwardInput = new SlidingAverage(m_Configuration.forwardInputWindowSize);
            m_StrafeAverageForwardInput      = new SlidingAverage(m_Configuration.strafeInputWindowSize);
            m_StrafeAverageLateralInput      = new SlidingAverage(m_Configuration.strafeInputWindowSize);
            m_PreviousInputs                 = new SizedQueue <Vector2>(m_Configuration.bufferSizeInput);
            movementMode                     = ThirdPersonMotorMovementMode.Exploration;

            EndStrafe();
        }