public override void Start()
 {
     zombieMover.isMoveActive  = true;
     zombieMover.isSpawnActive = true;
     SkyboxChanger.DayToNight(lastlLevel.levelType == LevelType.Zombies);
 }
Beispiel #2
0
 public override void Start()
 {
     zombieMover.isMoveActive = true;
     SkyboxChanger.DayToNight();
 }