protected override void OnLoadStart() { cash_Table = TableManager.Instance.GetTableClass <Cash_Table>(); character_Table = TableManager.Instance.GetTableClass <Character_Table>(); skin_Table = TableManager.Instance.GetTableClass <Skin_Table>(); SetLoadComplete(); }
protected override void OnLoadStart() { optionModel = Model.First <MobileOptionModel>(); cash_Table = TableManager.Instance.GetTableClass <Cash_Table>(); character_Table = TableManager.Instance.GetTableClass <Character_Table>(); skin_Table = TableManager.Instance.GetTableClass <Skin_Table>(); playerInventoryModel = Model.First <PlayerInventoryModel>(); playerStatusModel = Model.First <PlayerStatusModel>(); SetLoadComplete(); }
/// <summary> Datarow matching the provided skin code </summary> /// <param name="Skin_Code"> Code for the HTML skin information to retrieve </param> /// <returns> Row from a database query with basic information about the skin to build ( codes, override flags, banner link ), or NULL </returns> /// <remarks> The datarow for this method is from the datatable passed in during construction of this object. This datatable was retrieved by calling /// the <see cref="Database.SobekCM_Database.Get_All_Web_Skins"/> method during /// application startup when the <see cref="SobekCM_Skin_Collection_Builder.Populate_Default_Skins"/> method is called. </remarks> public DataRow Skin_Row(string Skin_Code) { DataRow[] selectedRows = Skin_Table.Select("WebSkinCode = '" + Skin_Code + "'"); return(selectedRows.Length > 0 ? selectedRows[0] : null); }
public SetSkinStoreMsg(Skin_Table skin_Table) { this.skin_Table = skin_Table; }