public void InitComponent() { _instance = this; anim = GetComponent <Animator>(); _skillUtils = SkillUtils.GetInstance(); animatorInfo = anim.GetCurrentAnimatorStateInfo(0); animatorInfoAtk = anim.GetCurrentAnimatorStateInfo(1); characterController = GetComponent <CharacterController>(); _swordLight = transform.Find("katanaPos/Slash10").GetComponent <ParticleSystem>(); _swordLight.Stop(); magicFactory = transform.Find("MagicFactory").gameObject; FrontGroundPos = transform.Find("FrontGroundPos").gameObject; }