public async Task SetUpAsync() { _bookUseNotificator = new BookUseNotificator(BookUseNotifySoundFilePath) { IsEnabled = IsNotifyBookUses.Value }; _enchantSpellUseNotificator = new EnchantSpellUseNotificator(EnchantSpellUseNotifySoundFilePath) { NotifyTimeSpan = EnchantSpellNotifyTimeSpan.Value ?? TimeSpan.Zero, IsEnchantNotifyEnabled = IsNotifyEnchantUses.Value, IsSpellNotifyEnabled = IsNotifySpellUses.Value }; if (EnchantSpellNotifyTimeSpan.Value == TimeSpan.Zero) { EnchantSpellNotifyTimeSpan.Value = TimeSpan.FromSeconds(10); } _skillUseService = new SkillCountService(); _skillUseService.WarStarted += _skillUseService_WarStarted; _skillUseService.WarCanceled += _skillUseService_WarCanceled; _skillUseService.WarFinished += _skillUseService_WarFinished; _skillUseService.SkillUsed += _skillUseService_SkillCountIncremented; _skillUseService.SkillsUpdated += _skillUseService_SkillsUpdated; _skillUseService.PowDebuffsUpdated += _skillUseService_PowDebuffsUpdated; _skillUseService.PowUpdated += _skillUseService_PowUpdated; _skillUseService.HpUpdated += _skillUseService_HpUpdated; _skillUseService.ProcessTimeUpdated += _skillUseService_FpsUpdated; _skillUseService.KeepDamageUpdated += _skillUseService_KeepDamageUpdated; _skillUseService.BookUsesUpdated += _skillUseService_BookUsesUpdated; SkillCountHistories.AddRangeOnScheduler(_skillCountRepository.GetSkillCounts()); _skillCountFileRepository = await SkillCountFileRepository.CreateAsync(TxtFilePath, XmlFilePath); }
protected virtual void Dispose(bool disposing) { if (_disposed) { return; } try { if (_skillUseService != null) { _skillUseService.Dispose(); _skillUseService = null; } } finally { _disposed = true; } }