public void Skill1ExAttack() { skillExAttack.SetDamage(0, 10); skillExAttack.gameObject.SetActive(true); }
public override void Attack() // 애니메이션이 호출해주는거 { skillAttack.SetDamage(0, 10); skillAttack.gameObject.SetActive(true); }
public void Skill1ExAttack() { skillExAttack.SetDamage(0, 10); skillExAttack.gameObject.SetActive(true); }
public override void Attack() // 애니메이션이 호출해주는거 { skillAttack.SetDamage(0, 10); skillAttack.gameObject.SetActive(true); }